Leonard Teo: How does one break into the 3D industry?

Carlos Saldanha: Most of the candidates we interview for a job are fresh out of animation schools from all over the world. That's how I got started 12 years ago, but with computers and software getting more accessible we are starting to get reels from animators that are creating animation on their own, and that's really good because it's opening opportunities for more artists to show their work.

Leonard Teo: Does the 3D industry have a stable career path?

Carlos Saldanha: It depends, if I use myself as a reference, I'd say yes. I've been at Blue Sky for almost ten years now, but the industry has it's ups and downs, sometimes forcing people to jump around looking for a project to work on for example, but in general most of the artists I know have managed to keep their career path going right.

Leonard Teo: What are employers looking for?

Carlos Saldanha: We always look for talent, and that should be reflected on the artist's demo reel. The demo reel doesn't need to be fancy or long, a simple animation test could do it, if the quality is good. We look for animators with great sense of posing, timing and acting skills in their animation. I'd say keep it simple and solid.

Leonard Teo: Is formal training and a qualification important?

Carlos Saldanha: Sometimes, it depends on the artist. Education is very important, knowing the computer software also helps, but natural sensibility is crucial.

A good animator has to be able to convey the right emotion through their work, and that doesn't come by just knowing the techniques.

Leonard Teo: Does working on films, TV commercials or games make it glamorous?

Carlos Saldanha: When you see your name on the credits for a project you worked on, it feels really good, but the bottom line is you have to really love what you do, because it's hard work, and most of the time late nights, bad take-out dinners and working weekends is not glamorous at all.

Leonard Teo: Any other advise that you'd give a 3D wannabe?

Carlos Saldanha: Go for it!! If you want to get into the business and love animation, try to do the best you can and send out the best work you've got. It's not easy, but keep trying to learn more and improve your work. Companies are always looking for new talents.

<< Previous Page
blog comments powered by Disqus

This page rendered in x.xxx seconds on server server6.cgnetworks.com