Image Credit: (Above) Maas Digital LLC © 2002 Cornell University, (below) Daniel Maas. Image Credit: Kevin Stearns / Cornell University Photography


CGNetworks Feature :: From Earth to Maas - Behind the Mars Rover Visualizations

The Mars Rover Visualization of Daniel Maas
Lisa Thurston & Roberto Ortiz, 20 February, 2004

 

  Thanks to the efforts of a young animator named Daniel Maas, the world is able to visualize one of the most exciting events of modern history – the landing of the twin NASA rovers Spirit and Opportunity on Mars. Maas meticulously reconstructed and animated the rovers’ journey from Earth to the red planet, including the grueling landing process and unfolding on the Martian landscape where the twins would scour the ancient riverbeds for evidence of life.  
 



Mars Exploration Rover (MER) after unfolding on Mars.


Blast-off screen from Mars Rover animation.


Lightwave scene of panel detachment midflight.

Image Credits: Maas Digital LLC © 2002 Cornell University


Daniel Maas operates his own company, which specializes in visualization and commercial work. His Mars Rover visualizations have won him worldwide acclaim, having been featured in prime-time news broadcasts, Time Magazine, and the Discovery Channel. Maas became involved in the Mars Exploration Project thanks to a combination of lifelong passions for space and computer animation. “I've been a space nut since I was a little kid,“ he explains. “I loved films and shows like Star Wars, Star Trek, and Babylon 5, and I read tons of space books.“

That interest has only increased for Maas as his career moved through roles such as working with graphics for television productions and in computer animation. Being asked to work on visualization for the Mars Exploration Project, Maas was thrilled to have a chance to “apply Hollywood-quality techniques to a real space mission.“

While taking a class on space at Cornell University, taught by Professor Steve Squyres, head of the science team for NASA's Mars Rover mission, Maas showed Squyres a demo animation he’d created of the Delta II rocket which launches Mars missions. Squyres and his NASA colleagues were extremely impressed with the effect, finding it difficult to believe it was not real footage. A short time later Maas was working for the Mars Exploration Project to create a full-length animation of their Mars mission, from the launch at Cape Canaveral, Florida to the landing on Mars and exploration thereof.

Apart from being broadcast extensively around the world when Spirit landed on Mars, the Mars Rover Animation featured in various documentaries about NASA’s work on Mars.

View the Mars Rover Animation:
www.maasdigital.com/gallery.html

One of the toughest challenges Maas faced was to simulate the actual mission with enough realism so that the audience could ‘suspend disbelief’ and feel like they were riding along with the Mars Rover. Each shot had to be visually interesting, yet accurate and true enough to the plans and calculations of the actual mission to satisfy rocket scientists. Key components which assisted in this regard were the high-resolution models of the spacecraft and realistic Earth and Mars environments.

“Real NASA spacecraft are covered with wires and bolts, and you really need to model as many of those as possible to make convincing images,“ explains Maas. “I spent two months working on the rover alone. The background environments make use of pretty much every trick I could think of, from straight photographs for the launch pad environs to hand-painted textures on real topography, for Mars.“


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