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CreatureDesign.org launches its new AVATAR contest from Russia. Calling all creatures.

Tuesday, 09 December 2008


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The guys at CreatureDesign.org thought it would be great to gather artists from all over the world to fight their creative tasks together. They’ve invited an amazing group of artists to their judging panel and partnered up with great sponsors.

On the judges panel, they've rounded up professional artists from all over the world. World class masters Donato Giancola and Todd Lockwood and Christophe Vacher; Armand Serrano; animator, writer and character designer for Marvel Comics, Steve Gordon; visual effects designer, Gnomon School instructor and ‘Maya 6 Killer Tips’ book author Eric Hanson; digital sculptor Steve Jubinville, who worked on film ‘300’, as well as popular videogame ‘Assassin's Creed’ and ‘Prince of Persia’ series from Ubisoft; Francisco Cortina, one of the best 3D modelers on the planet; talented Russian painter Andrei Riabovitchev, character designer for ‘Prince Vladimir’; as well as Crytek’s Timur Mutsaev.

‘Avatar’ sponsors and partners include such companies as Corel, E-on Software, Luxology, Pilgway, Pixologic, Wacom, Ballistic Publishing and Zoo Publishing. The VFX partner is CINEFEX magazine, the legendary edition with a 25-year history featuring advanced technologies in the visual effects production industry. The main media partners are popular portals 3DNews.ru and DesignCollector, specialized resources for game developers DTF.RU, the largest community of digital artists CGSociety.org, as well as many other sites like 3DTotal.ru, ArtTower.ru, Comics.com.ua, Drawmanga.ru, Illustrators.ru, ipixar.ru, Lightwave3d.ru, Powerclip.ru and others.

The competition will run from Dec 08, 2008 with the deadline set on Mar 08, 2009. Besides the great prizes for winners, all participants who provide final submissions, will get special offers from our partners!

The theme, ‘Avatar’ is the Sanskrit word which literally means ‘descent’ and usually implies a deliberate descent from higher spiritual realms to lower realms of existence. For AVATAR, they encourage artists to imagine their avatars living in fictitious worlds. Would it be a totally futuristic, alien realm or maybe something primitive and close to nature? Imagine a world you'd like to live in and help visualize it. You are free to create any life form for your avatar character, just make sure it has some charisma and personality. Not just alien vistas but images with a story. Maximize your creative output. Who knows, ‘Avatar’ may be the starting point in your career or a new milestone of your creativity!

Related links:
AVATAR Competition guidelines
AVATAR guidelines in Russian
 
 
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