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<title>CGSociety</title>
<link>http://www.cgsociety.org/</link>
<description>CGSociety is the leading online provider of content on computer graphics, 3D animation and digital visual effects. We constantly churn out articles and content relevant to the professional CG industry covering feature film production, artist interviews, product reviews and more.</description>
<language>en-us</language>
<ttl>120</ttl>

<item>
	<title><![CDATA[SIGGRAPH futures]]></title>
	<link>http://features.cgsociety.org/story.php?story_id=6379&amp;referer=rss</link>
	<description>
		&lt;img src=&quot;http://features.cgsociety.org/newsimages/2011_7/2011_7_28_pedd_s.jpg&quot; align=&quot;left&quot; class=&quot;left&quot; hspace=&quot;2&quot; vspace=&quot;0&quot; width=&quot;70&quot; height=&quot;70&quot; /&gt;<![CDATA[Peddie Research gives positive analysis to the CG industry ahead of SIGGRAPH.  The future will get even better.]]>	</description>
	<txtdescription><![CDATA[Peddie Research gives positive analysis to the CG industry ahead of SIGGRAPH.]]></txtdescription>
	<thumbnail>http://features.cgsociety.org/newsimages/2011_7/2011_7_28_pedd_s.jpg</thumbnail>
	<pubDate>Thu, 28 Jul 2011 17:23:00 +0000</pubDate>
</item>

<item>
	<title><![CDATA[SIGGRAPH Exhibitors Party]]></title>
	<link>http://features.cgsociety.org/story.php?story_id=6378&amp;referer=rss</link>
	<description>
		&lt;img src=&quot;http://features.cgsociety.org/newsimages/2011_7/2011_7_26_trade_s.jpg&quot; align=&quot;left&quot; class=&quot;left&quot; hspace=&quot;2&quot; vspace=&quot;0&quot; width=&quot;70&quot; height=&quot;70&quot; /&gt;<![CDATA[An impressive lineup of exhibitors are readying their wares for the trade show floor in two weeks.]]>	</description>
	<txtdescription><![CDATA[An impressive lineup of exhibitors are readying their wares for the trade show floor in two weeks.]]></txtdescription>
	<thumbnail>http://features.cgsociety.org/newsimages/2011_7/2011_7_26_trade_s.jpg</thumbnail>
	<pubDate>Tue, 26 Jul 2011 07:06:00 +0000</pubDate>
</item>

<item>
	<title><![CDATA[Creating Maya Plugins]]></title>
	<link>http://features.cgsociety.org/story.php?story_id=6377&amp;referer=rss</link>
	<description>
		&lt;img src=&quot;http://features.cgsociety.org/newsimages/2011_7/2011_7_25_maya_plugins_70x70.jpg&quot; align=&quot;left&quot; class=&quot;left&quot; hspace=&quot;2&quot; vspace=&quot;0&quot; width=&quot;70&quot; height=&quot;70&quot; /&gt;<![CDATA[Matrix and Second Life veteran Karl Stiefvater helps you create plugin code in this new 8 week workshop starting 29th August.]]>	</description>
	<txtdescription><![CDATA[Matrix and Second Life veteran Karl Stiefvater helps you create plugin code in this new 8 week workshop starting 29th August.]]></txtdescription>
	<thumbnail>http://features.cgsociety.org/newsimages/2011_7/2011_7_25_maya_plugins_70x70.jpg</thumbnail>
	<pubDate>Mon, 25 Jul 2011 21:23:00 +0000</pubDate>
</item>

<item>
	<title><![CDATA[Captain America]]></title>
	<link>http://features.cgsociety.org/story.php?story_id=6376&amp;referer=rss</link>
	<description>
		&lt;img src=&quot;http://features.cgsociety.org/newsimages/2011_7/2011_7_25_captamerica_s.jpg&quot; align=&quot;left&quot; class=&quot;left&quot; hspace=&quot;2&quot; vspace=&quot;0&quot; width=&quot;70&quot; height=&quot;70&quot; /&gt;<![CDATA[Raising the Shield: The Making of Captain America: The First Avenger.]]>	</description>
	<txtdescription><![CDATA[Raising the Shield: The Making of Captain America: The First Avenger.]]></txtdescription>
	<thumbnail>http://features.cgsociety.org/newsimages/2011_7/2011_7_25_captamerica_s.jpg</thumbnail>
	<pubDate>Mon, 25 Jul 2011 21:18:00 +0000</pubDate>
</item>

<item>
	<title><![CDATA[Concept Sculpting 3 week Summer School]]></title>
	<link>http://features.cgsociety.org/story.php?story_id=6375&amp;referer=rss</link>
	<description>
		&lt;img src=&quot;http://features.cgsociety.org/newsimages/2011_7/2011_7_25_maquette_70x70.jpg&quot; align=&quot;left&quot; class=&quot;left&quot; hspace=&quot;2&quot; vspace=&quot;0&quot; width=&quot;70&quot; height=&quot;70&quot; /&gt;<![CDATA[ Bryan Wynia works with you on concept creature sculpting in this NEW online course, starts Aug 22.]]>	</description>
	<txtdescription><![CDATA[ Bryan Wynia works with you on concept creature sculpting in this NEW online course, starts Aug 22.]]></txtdescription>
	<thumbnail>http://features.cgsociety.org/newsimages/2011_7/2011_7_25_maquette_70x70.jpg</thumbnail>
	<pubDate>Mon, 25 Jul 2011 20:24:00 +0000</pubDate>
</item>

<item>
	<title><![CDATA[FurryBall 2.1]]></title>
	<link>http://features.cgsociety.org/story.php?story_id=6374&amp;referer=rss</link>
	<description>
		&lt;img src=&quot;http://features.cgsociety.org/newsimages/2011_7/2011_7_24_furry_s.jpg&quot; align=&quot;left&quot; class=&quot;left&quot; hspace=&quot;2&quot; vspace=&quot;0&quot; width=&quot;70&quot; height=&quot;70&quot; /&gt;<![CDATA[AAA Studio has released a new version of FurryBall with realistic DoF and Motion blur, all in realtime.]]>	</description>
	<txtdescription><![CDATA[AAA Studio has released a new version of FurryBall with realistic DoF and Motion blur, all in realtime.]]></txtdescription>
	<thumbnail>http://features.cgsociety.org/newsimages/2011_7/2011_7_24_furry_s.jpg</thumbnail>
	<pubDate>Sun, 24 Jul 2011 18:28:00 +0000</pubDate>
</item>

<item>
	<title><![CDATA[ArtRage Studio Pro 3.5]]></title>
	<link>http://features.cgsociety.org/story.php?story_id=6373&amp;referer=rss</link>
	<description>
		&lt;img src=&quot;http://features.cgsociety.org/newsimages/2011_7/2011_7_21_artrage_s.jpg&quot; align=&quot;left&quot; class=&quot;left&quot; hspace=&quot;2&quot; vspace=&quot;0&quot; width=&quot;70&quot; height=&quot;70&quot; /&gt;<![CDATA[Ambient Design has released the new version of ArtRage Studio and Studio Pro version 3.5.]]>	</description>
	<txtdescription><![CDATA[Ambient Design has released the new version of ArtRage Studio and Studio Pro version 3.5.]]></txtdescription>
	<thumbnail>http://features.cgsociety.org/newsimages/2011_7/2011_7_21_artrage_s.jpg</thumbnail>
	<pubDate>Thu, 21 Jul 2011 18:50:00 +0000</pubDate>
</item>

<item>
	<title><![CDATA[SIGGRAPH diamonds]]></title>
	<link>http://features.cgsociety.org/story.php?story_id=6372&amp;referer=rss</link>
	<description>
		&lt;img src=&quot;http://features.cgsociety.org/newsimages/2011_7/2011_7_21_odd_s.jpg&quot; align=&quot;left&quot; class=&quot;left&quot; hspace=&quot;2&quot; vspace=&quot;0&quot; width=&quot;70&quot; height=&quot;70&quot; /&gt;<![CDATA[Eclectic talks shine at SIGGRAPH. Some sessions are amazing to imagine. Make notes from this list.]]>	</description>
	<txtdescription><![CDATA[Eclectic talks shine at SIGGRAPH. Some sessions are amazing to imagine.]]></txtdescription>
	<thumbnail>http://features.cgsociety.org/newsimages/2011_7/2011_7_21_odd_s.jpg</thumbnail>
	<pubDate>Thu, 21 Jul 2011 09:14:00 +0000</pubDate>
</item>

<item>
	<title><![CDATA[GREEN LANTERN]]></title>
	<link>http://features.cgsociety.org/story.php?story_id=6371&amp;referer=rss</link>
	<description>
		&lt;img src=&quot;http://features.cgsociety.org/newsimages/2011_7/2011_7_20_70x70_greenlantern.jpg&quot; align=&quot;left&quot; class=&quot;left&quot; hspace=&quot;2&quot; vspace=&quot;0&quot; width=&quot;70&quot; height=&quot;70&quot; /&gt;<![CDATA[Mova uses FACS and Pixel Liberation Front create Virtual Camera systems to make the Green Lantern shine.]]>	</description>
	<txtdescription><![CDATA[Mova uses FACS and Pixel Liberation Front create Virtual Camera systems to make the Green Lantern shine.]]></txtdescription>
	<thumbnail>http://features.cgsociety.org/newsimages/2011_7/2011_7_20_70x70_greenlantern.jpg</thumbnail>
	<pubDate>Wed, 20 Jul 2011 21:47:00 +0000</pubDate>
</item>

<item>
	<title><![CDATA[Games at SIGGRAPH]]></title>
	<link>http://features.cgsociety.org/story.php?story_id=6370&amp;referer=rss</link>
	<description>
		&lt;img src=&quot;http://features.cgsociety.org/newsimages/2011_7/2011_7_20_games_s.jpg&quot; align=&quot;left&quot; class=&quot;left&quot; hspace=&quot;2&quot; vspace=&quot;0&quot; width=&quot;70&quot; height=&quot;70&quot; /&gt;<![CDATA[The fun of Games at SIGGRAPH is a focus at the Vancouver conference. Check out the list.]]>	</description>
	<txtdescription><![CDATA[The fun of Games at SIGGRAPH is a focus at the Vancouver conference. ]]></txtdescription>
	<thumbnail>http://features.cgsociety.org/newsimages/2011_7/2011_7_20_games_s.jpg</thumbnail>
	<pubDate>Wed, 20 Jul 2011 19:54:00 +0000</pubDate>
</item>

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