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    <title><![CDATA[Feature Article]]></title>
    <link>http://www.cgsociety.org/index.php/CGSFeatures/</link>
    <ttl>720</ttl>
    <description></description>
    <dc:language>en</dc:language>
    <dc:creator>paul@ballisticmedia.net</dc:creator>
    <dc:rights>Copyright 2013</dc:rights>
    <dc:date>2013-05-16T23:44:28+00:00</dc:date>
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    <item>
      <title><![CDATA[V-Ray 1.6 for SketchUp]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/v_ray_1.6_for_sketchup</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/v_ray_1.6_for_sketchup#When:23:44:28Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/vrays16_s.jpg"/> Chaos Group's V-Ray 1.6 for SketchUp is now in Open Beta for industry testing.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-05-16T23:44:28+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[May reel time]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/may_reel_time</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/may_reel_time#When:06:16:49Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/mayreel_s.jpg"/> Autodesk presents the studio collated VFX and Post production reels.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-05-16T06:16:49+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Kon-Tiki]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/kon_tiki</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/kon_tiki#When:09:43:35Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/kontiki_s.jpg"/> Important Looking Pirates talk about their work on the Kon-Tiki production.]]></description>
      <dc:subject><![CDATA[production]]></dc:subject>
      <dc:date>2013-05-15T09:43:35+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Blender Master Class]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/blender_master_class</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/blender_master_class#When:07:17:49Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/blend_s.jpg"/> CGSociety CONNECT Members get 30% off this brilliant Blender Master Class tutorial book by Ben Simonds.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-05-14T07:17:49+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Shotgun 5.0]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/shotgun_5.0</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/shotgun_5.0#When:04:20:55Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/shot_s5.jpg"/> Shotgun Software has released a complete product overhaul with Shotgun Version 5.0.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-05-14T04:20:55+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Cintiq 22HD touch]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/cintiq_22hd_touch</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/cintiq_22hd_touch#When:04:07:31Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/22hd_s.jpg"/> Wacom adding more control with its Cintiq 22HD touch release.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-05-14T04:07:31+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Submission Call]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/submission_call</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/submission_call#When:04:05:47Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/hksig_s.jpg"/> SIGGRAPH Asia 2013 Art Gallery & Art Papers Call for Submissions in Hong Kong.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-05-10T04:05:47+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[TACTIC 4.0]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/tactic_4.0</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/tactic_4.0#When:03:51:50Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/tactic_s2.jpg"/> TACTIC 4.0 adds more advanced data connection technology and greater configurability.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-05-10T03:51:50+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Iron Man 3]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/iron_man_3</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/iron_man_3#When:10:20:01Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/im3_s2.jpg"/> Wrapping up in Iron Man suits, VFX studios line up for shots.]]></description>
      <dc:subject><![CDATA[production]]></dc:subject>
      <dc:date>2013-05-09T10:20:01+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Raymond Harryhausen dead]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/raymond_harryhausen_dead</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/raymond_harryhausen_dead#When:00:00:48Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/rayh_s.jpg"/> Raymond Fredrick Harryhausen died today. Official statement from family.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-05-08T00:00:48+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Adobe Cloud]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/adobe_cloud</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/adobe_cloud#When:01:28:17Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/adobecc_s.jpg"/> Adobe accelerates its move into the Cloud with Creative Cloud launch.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-05-07T01:28:17+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Cosmic Flower Unfolding]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/cosmic_flower_unfolding</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/cosmic_flower_unfolding#When:23:10:37Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/cosmic_s.jpg"/> Ben Ridgway introduces abstract visual poetry to SIGGRAPH in his coming 2013 Paper.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-05-05T23:10:37+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[H.R Giger]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/h.r_giger</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/h.r_giger#When:00:07:32Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/giger_s.jpg"/> H.R Giger - Grand Master in EXPOSÉ 8 feature interview on CGSociety.]]></description>
      <dc:subject><![CDATA[peoplestudios]]></dc:subject>
      <dc:date>2013-05-03T00:07:32+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Stoke MX]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/stoke_mx</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/stoke_mx#When:06:06:36Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/stoke_s.jpg"/> Thinkbox Software releases Stoke MX particle reflow tool for 3ds Max.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-05-02T06:06:36+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[GMunk on Oblivion]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/gmunk_on_oblivion</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/gmunk_on_oblivion#When:23:01:14Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/gmunk_s.jpg"/> GMunk shows the work in Maxon CINEMA 4D for the indesk graphics in Oblivion.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-05-01T23:01:14+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[ITFS Awards]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/itfs_awards</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/itfs_awards#When:01:13:34Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/itfs_s1.jpg"/> The award winners selected at the Stuttgart Festival of Animated Film.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-05-01T01:13:34+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Vue 11.5]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/vue_11.5</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/vue_11.5#When:00:38:20Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/eon_s.jpg"/> e-on software has released Vue 11.5 xStream and Infinite.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-05-01T00:38:20+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[AutoPACK Challenge winners]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/autopack_challenge_winners</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/autopack_challenge_winners#When:16:55:09Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/autopack_s1.jpg"/> The AutoPACK Challenge winners are announced here.]]></description>
      <dc:subject><![CDATA[eventcoverage]]></dc:subject>
      <dc:date>2013-04-29T16:55:09+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Closing FMX 2013]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/closing_fmx_2013</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/closing_fmx_2013#When:13:30:04Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/last_s1.jpg"/> FMX 2013 draws to a close with some great stats and projections for 2014.]]></description>
      <dc:subject><![CDATA[fmx2013]]></dc:subject>
      <dc:date>2013-04-26T13:30:04+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[FMX 2013 Friday]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/fmx_2013_friday</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/fmx_2013_friday#When:13:03:37Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/2ndlast.jpg"/> Trixter and Weta Digital give up the goods on Iron Man 3 at FMX 2013.]]></description>
      <dc:subject><![CDATA[fmx2013]]></dc:subject>
      <dc:date>2013-04-26T13:03:37+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[FMX Thursday]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/fmx_thursday</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/fmx_thursday#When:10:15:09Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/fmx26_s.jpg"/> What a gorgeous warm sunny day out in the plazas of Stuttgart. I love dome lighting.]]></description>
      <dc:subject><![CDATA[fmx2013]]></dc:subject>
      <dc:date>2013-04-26T10:15:09+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Halo 4 @ FMX]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/halo_4_fmx</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/halo_4_fmx#When:15:12:12Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/halo_s1.jpg"/> Making faces. Setting up for face creation workflow for Halo 4 at 343i.]]></description>
      <dc:subject><![CDATA[fmx2013]]></dc:subject>
      <dc:date>2013-04-24T15:12:12+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Lara's Realtime Hair]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/laras_realtime_hair</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/laras_realtime_hair#When:09:08:14Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/lara_s.jpg"/> The AMD and Confetti team talks about Hair rendering in Tomb Raider.]]></description>
      <dc:subject><![CDATA[fmx2013]]></dc:subject>
      <dc:date>2013-04-24T09:08:14+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Unfilmable]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/unfilmable</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/unfilmable#When:16:15:20Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/tues_2s.jpg"/> Chris Kenny presents some of the 'Unfilmable' slices of Pi at FMX 2013.]]></description>
      <dc:subject><![CDATA[fmx2013]]></dc:subject>
      <dc:date>2013-04-23T16:15:20+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Oblivion]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/oblivion</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/oblivion#When:15:41:32Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/obliv_s1.jpg"/> Digital Domain artists talk about the creation of the Oblivion assets and digital double work.]]></description>
      <dc:subject><![CDATA[peoplestudios]]></dc:subject>
      <dc:date>2013-04-23T15:41:32+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[EPIC cinematography]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/epic_cinematography</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/epic_cinematography#When:11:21:03Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/tues1_s1.jpg"/> Digging into the epic creation of EPIC, and talking up the Cloud and future production trends in 'Optimist' panel.]]></description>
      <dc:subject><![CDATA[fmx2013]]></dc:subject>
      <dc:date>2013-04-23T11:21:03+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Screenings, Cloud Atlas]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/screenings_cloud_atlas</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/screenings_cloud_atlas#When:09:59:28Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/tues1_s.jpg"/> FMX Screenings, Cloud Atlas push off the conference into action for Tuesday crowds.]]></description>
      <dc:subject><![CDATA[fmx2013]]></dc:subject>
      <dc:date>2013-04-23T09:59:28+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Stuttgart is ready]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/stuttgart_is_ready</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/stuttgart_is_ready#When:13:53:57Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/fmx13a_s.jpg"/> The FMX 2013 conference in Stuttgart is under way. Follow along with our Dairy.]]></description>
      <dc:subject><![CDATA[fmx2013]]></dc:subject>
      <dc:date>2013-04-22T13:53:57+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Ralph McQuarrie Grand Master EXPOSE 7]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/ralph_mcquarrie_grand_master_expose_7</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/ralph_mcquarrie_grand_master_expose_7#When:11:57:44Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/mcq_s.jpg"/> EXPOSÉ 7 Grand Master 2008 interview with original Lucasfilm Star Wars illustrator Ralph McQuarrie.]]></description>
      <dc:subject><![CDATA[peoplestudios]]></dc:subject>
      <dc:date>2013-04-22T11:57:44+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Syd Mead - Grand Master EXPOSE 6]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/syd_mead_grand_master_expose_6</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/syd_mead_grand_master_expose_6#When:18:05:52Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/syd_s.jpg"/> EXPOSÉ 6 Grand Master interview features a wide gallery of work from Visual Futurist Syd Mead.]]></description>
      <dc:subject><![CDATA[peoplestudios]]></dc:subject>
      <dc:date>2013-04-16T18:05:52+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[VES, SideFX and Chaos]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/ves_sidefx_and_chaos</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/ves_sidefx_and_chaos#When:14:42:06Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/pi_s.jpg"/> Just three of the organisations bringing technology, knowledge and entertainment to FMX.]]></description>
      <dc:subject><![CDATA[fmx2013]]></dc:subject>
      <dc:date>2013-04-16T14:42:06+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[MPC film reel 2013]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/mpc_film_reel_2013</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/mpc_film_reel_2013#When:14:04:52Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/mpc_s2.jpg"/> MPC's film reel for 2013 has just been released, featuring some of the industry's best scenes.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-04-15T14:04:52+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[FMX cherry picks]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/fmx_cherry_picks</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/fmx_cherry_picks#When:12:47:31Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/poly_s1.jpg"/> Plenty to choose from at FMX in Stuttgart next week with the wide range of tracks and disciplines to select.]]></description>
      <dc:subject><![CDATA[fmx2013]]></dc:subject>
      <dc:date>2013-04-15T12:47:31+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[FMX getting close]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/fmx_getting_close</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/fmx_getting_close#When:15:01:24Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/fmxtrail_s.jpg"/> FMX schedule locked down ready for April 22-26 Stuttgart conference.]]></description>
      <dc:subject><![CDATA[fmx2013]]></dc:subject>
      <dc:date>2013-04-11T15:01:24+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[OpenEXR 2.0]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/openexr_2.0</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/openexr_2.0#When:07:26:20Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/oexr_s.jpg"/> ILM and Weta Digital release OpenEXR 2.0 with major upgrade features.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-04-11T07:26:20+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[New Lagoa]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/new_lagoa</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/new_lagoa#When:02:57:12Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/lagoa_s.jpg"/> The New Lagoa is in the Clouds. Start large scale rendering without hardware, software, collaborating on a global scale.]]></description>
      <dc:subject><![CDATA[productfocus]]></dc:subject>
      <dc:date>2013-04-11T02:57:12+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Maxwell webinar]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/maxwell_webinar</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/maxwell_webinar#When:15:31:45Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/next_s.jpg"/> Autodesk and Next Limit join forces to present a Revit and Maxwell Render webinar.  Register now.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-04-10T15:31:45+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Storyboard 4]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/storyboard_4</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/storyboard_4#When:15:17:00Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/toonboom.jpg"/> Toon Boom releases Storyboard Pro 4 for 64-bit live Action, Gaming and Animation Productions.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-04-10T15:17:00+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[John Berkey]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/john_berkey</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/john_berkey#When:22:46:35Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/berkey_s.jpg"/> EXPOSE 5 Grand Master 2007 interview with spacecraft and science fiction painter John Berkey.]]></description>
      <dc:subject><![CDATA[peoplestudios]]></dc:subject>
      <dc:date>2013-04-09T22:46:35+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Trumbull at GTC]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/trumbull_at_gtc</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/trumbull_at_gtc#When:04:52:03Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/trum_s.jpg"/> Doug Trumbull talks about his plans for the future of cinema. Video from NVIDIA's GTC 2013.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-04-08T04:52:03+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Jakob Eirich]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/jakob_eirich</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/jakob_eirich#When:02:51:40Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/eirich_s.jpg"/> CGSociety member Jakob Eirich gives a look at his 'MILL10NAIRES' winning entry from 'TEN' CGChallenge.]]></description>
      <dc:subject><![CDATA[readerproject]]></dc:subject>
      <dc:date>2013-04-07T02:51:40+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[LucasArts]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/lucasarts</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/lucasarts#When:01:20:16Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/lucasarts_s.jpg"/> Disney shuts LucasArts games division only four months after buying Lucasfilm assets for $4 Billion.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-04-04T01:20:16+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Procedural FMX]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/procedural_fmx</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/procedural_fmx#When:14:21:09Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/codeart_s.jpg"/> Visit the many shades of Procedural Animation, catering for the coder-artists at FMX.]]></description>
      <dc:subject><![CDATA[fmx2013]]></dc:subject>
      <dc:date>2013-04-03T14:21:09+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[RISE at FMX]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/rise_at_fmx</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/rise_at_fmx#When:14:09:09Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/florien_s.jpg"/> RISE VFX Supervisor Florian Gellinger will talk at FMX 2013 about the VFX of 'Cloud Atlas'.]]></description>
      <dc:subject><![CDATA[fmx2013]]></dc:subject>
      <dc:date>2013-04-03T14:09:09+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Booty call]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/booty_call</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/booty_call#When:07:03:16Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/booty_s.jpg"/> TEN days on a leaky boat. The Czech Republic ANOMALIA LABS shows their booty.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-04-03T07:03:16+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Elder Scroll MARI]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/elder_scroll_mari</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/elder_scroll_mari#When:19:05:13Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/elder_s.jpg"/> MARI gives Elder Scrolls Online's elven warriors a slick makeover.]]></description>
      <dc:subject><![CDATA[productfocus]]></dc:subject>
      <dc:date>2013-04-01T19:05:13+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Pixar lights]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/pixar_lights</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/pixar_lights#When:07:52:22Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/bery_s.jpg"/> Pixar technologists to speak about the highlights of new films at FMX 2013.]]></description>
      <dc:subject><![CDATA[fmx2013]]></dc:subject>
      <dc:date>2013-03-31T07:52:22+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Blue Umbrella]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/blue_umbrella</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/blue_umbrella#When:13:50:29Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/red_s.jpg"/> New Pixar director Saschka Unseld to talk about the technology under the Blue Umbrella at FMX.]]></description>
      <dc:subject><![CDATA[fmx2013]]></dc:subject>
      <dc:date>2013-03-28T13:50:29+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Unfold 2014]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/unfold_2014</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/unfold_2014#When:13:38:05Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/unfold_s.jpg"/> Autodesk is presenting a two-day celebration to unveil the latest Autodesk 3D animation software releases.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-03-26T13:38:05+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[WebAnimate]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/webanimate1</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/webanimate1#When:12:14:53Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/weban_s.jpg"/> Import motion capture data, rig, retarget, animate and customize animation in a browser.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-03-26T12:14:53+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Autodesk 2014 releases]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/autodesk_2014_releases</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/autodesk_2014_releases#When:12:00:33Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/autodesk_s.jpg"/> Autodesk has debuted the 2014 Entertainment Creation Suite and major upgrades to each tool.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-03-26T12:00:33+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[MODO 701 released]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/modo_701_released</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/modo_701_released#When:02:15:12Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/modo701_s.jpg"/> A year after the Luxology/Foundry merge, the team at Luxology has today launched MODO 701.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-03-26T02:15:12+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Collider]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/collider</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/collider#When:04:23:12Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/coll_s.jpg"/> Collider Digital Production Conference makes its debut June 9-11 in New York City.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-03-23T04:23:12+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[LumenRT 4 Studio]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/lumenrt_4_studio</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/lumenrt_4_studio#When:00:08:16Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/lumenrt_s.jpg"/> LumenRT 4 can transform 3D models and environments into rich videos, images and real-time immersive media.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-03-23T00:08:16+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Richard Parker]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/richard_parker</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/richard_parker#When:13:05:19Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/tiger_s.jpg"/> Kai-Hua Lan's Richard Parker Animation & Development Reel for Life of Pi.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-03-22T13:05:19+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[One month to FMX 2013]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/one_month_to_fmx_2013</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/one_month_to_fmx_2013#When:12:13:26Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/fmx13a_s.jpg"/> FMX Schedule is live and updated, ready for April 22-26 Stuttgart conference.]]></description>
      <dc:subject><![CDATA[fmx2013]]></dc:subject>
      <dc:date>2013-03-22T12:13:26+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Faceware Retargeter 4.0]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/faceware_retargeter_4.0</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/faceware_retargeter_4.0#When:03:19:17Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/faceware_s1.jpg"/> Faceware's Retargeter 4.0 brings with it AutoSolve markerless facial motion capture from video.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-03-22T03:19:17+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Tiny Tortures]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/tiny_tortures</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/tiny_tortures#When:00:01:06Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/tt_s1.jpg"/> Elijah Wood gets a new arm in David Lewandowski’s new video for Flying Lotus.]]></description>
      <dc:subject><![CDATA[productfocus]]></dc:subject>
      <dc:date>2013-03-22T00:01:06+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[MAXON and Adobe]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/maxon_and_adobe</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/maxon_and_adobe#When:01:30:43Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/maxon_s.jpg"/> MAXON announces a strategic alliance with Adobe to ensure new levels of digital media content creation.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-03-20T01:30:43+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[NVIDIA GTC Videos]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/nvidia_gtc_videos</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/nvidia_gtc_videos#When:01:19:01Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/gtc13_s.jpg"/> NVIDIA CEO Jen-Hsun Huang cites GRID-based servers will deliver GPU-accelerated virtual desktops from the Cloud.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-03-20T01:19:01+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[MODO 701 Particles]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/modo_701_particles</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/modo_701_particles#When:06:31:06Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/701_s.jpg"/> Three videos showing some of the new Particle systems in action within MODO 701.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-03-18T06:31:06+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Origin]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/origin</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/origin#When:05:26:11Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/ireland_s.jpg"/> IFTA-nominated film tells the story of ‘a young man on the brink of emigration.' Happy St.Patricks Day!]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-03-18T05:26:11+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Artsourcing at GDC]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/artsourcing_at_gdc</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/artsourcing_at_gdc#When:02:01:07Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/gearsmielke_s.jpg"/> Epic Games' Chris Mielke to talk about building games through Artsourcing at GDC 2013.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-03-18T02:01:07+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[VFX Town Hall]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/vfx_town_hall</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/vfx_town_hall#When:04:08:04Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/vfx_s1.jpg"/> The Live feed of the VFX Town Hall on the Pi Day.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-03-15T04:08:04+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Extreme Textures]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/extreme_textures</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/extreme_textures#When:22:26:49Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/ee_s.jpg"/> Extreme Textures is a collaboration of several professionals making textures easy to find and collect.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-03-14T22:26:49+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Houdini 12.5]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/houdini_12.5</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/houdini_12.5#When:21:50:28Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/houdini125_s.jpg"/> This new version of Houdini includes integrated OpenVDB sparse volumes with new Cloud and Ocean FX Tools.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-03-14T21:50:28+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[MARI 2.0]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/mari_2.0</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/mari_2.0#When:20:01:01Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/mari2_s.jpg"/> The Foundry introduces a brand new, artist-focused layer system with MARI 2.0.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-03-14T20:01:01+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[OZ the Great and Powerful]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/oz_the_great_and_powerful</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/oz_the_great_and_powerful#When:09:36:12Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/oz_s.jpg"/> Imageworks and friends bring the Great and Powerful world of OZ together.]]></description>
      <dc:subject><![CDATA[tutorial]]></dc:subject>
      <dc:date>2013-03-14T09:36:12+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Weta Workshop reel]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/weta_workshop_reel</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/weta_workshop_reel#When:05:20:26Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/wetawork_s.jpg"/> Weta Workshop's latest showreel shows some of the many projects that have graced the cinemas over the years.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-03-14T05:20:26+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[MPC Vigorsol]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/mpc_vigorsol</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/mpc_vigorsol#When:02:26:59Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/iceman_s.jpg"/> MPC partners with BBH and Stink to create a terrifying molten lava monster for Vigorsol Ice gum.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-03-14T02:26:59+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Ballistic Comic-Con]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/ballistic_comic_con</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/ballistic_comic_con#When:01:28:50Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/ozcomic_s1.jpg"/> Ballistic and CGSociety will be at the Adelaide Comic-Con this weekend.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-03-14T01:28:50+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[LightWave Architect Bundle]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/lightwave_architect_bundle</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/lightwave_architect_bundle#When:00:46:53Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/lw115_s1.jpg"/> LightWave 3D Group unveils an all-inclusive Architectural Design Bundle.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-03-14T00:46:53+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[3DArtist CGStudent Awards]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/3dartist_cgstudent_awards</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/3dartist_cgstudent_awards#When:11:07:09Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/cgsa_s1.jpg"/> The 3D Artist CG Student Awards is an annual event showcases that rewards excellence in CG from students and graduates.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-03-13T11:07:09+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[MODO 701]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/modo_701</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/modo_701#When:21:10:59Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/modo_s2.jpg"/> Luxology has announced the approach of the latest newly updated release of MODO 701.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-03-12T21:10:59+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[EXPOSE Submission]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/expose_submission</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/expose_submission#When:12:03:54Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/exp_s.jpg"/> Advice from celebrated EXPOSÉ artists on what, how and when to submit to EXPOSÉ.]]></description>
      <dc:subject><![CDATA[eventcoverage]]></dc:subject>
      <dc:date>2013-03-12T12:03:54+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Thuristar on VFX]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/thuristar_on_vfx</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/thuristar_on_vfx#When:04:25:01Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/vfx_s.jpg"/> Joeri Christiaen and his team makes a statement with this quick short starring Roger Flambé of 850 meters.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-03-12T04:25:01+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Substance on PS4]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/substance_on_ps4</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/substance_on_ps4#When:04:16:19Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/alleg_s2.jpg"/> Allegorithmic’s Substance Engine is Now Available on Sony Computer Entertainment’s PlayStation 4]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-03-12T04:16:19+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Autodesk @ GDC]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/autodesk_gdc1</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/autodesk_gdc1#When:04:09:32Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/agtc_s.jpg"/> Autodesk will showcase its desktop software and mobile apps at GDC this year.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-03-12T04:09:32+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[xaitment]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/xaitment</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/xaitment#When:19:52:12Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/xait_s.jpg"/> Smarter AI coming to Sony Computer Entertainment’s PlayStation4 Games via xaitment.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-03-09T19:52:12+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Pixar @ GTC 2013]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/pixar_gtc_2013</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/pixar_gtc_2013#When:02:01:09Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/GTC_s.jpg"/> Leading Engineer at Pixar, Dirk van Gelder to talk OpenSubDiv at GTC.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-03-07T02:01:09+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Jack the Giant Slayer]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/jack_the_giant_slayer</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/jack_the_giant_slayer#When:12:15:26Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/jack_s.jpg"/> Looking up at Digital Domain, the Lead VFX vendor on Jack the Giant Slayer.]]></description>
      <dc:subject><![CDATA[production]]></dc:subject>
      <dc:date>2013-03-06T12:15:26+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[OptiTrack Motive]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/optitrack_motive</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/optitrack_motive#When:01:41:33Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/motive_s.jpg"/> OptiTrack Motive allows larger capture volumes, delivers clean motion data with Body Module.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-03-06T01:41:33+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[NVIDIA Quadro Kepler]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/nvidia_quadro_kepler</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/nvidia_quadro_kepler#When:23:15:40Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/nvidiak_s.jpg"/> NVIDIA has released a new range of Quadro Kepler graphics cards to take advantage of GPU power.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-03-05T23:15:40+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Gollum Tissue]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/gollum_tissue</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/gollum_tissue#When:21:54:43Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/goll_s.jpg"/> The guys at Weta Digital talk about their Tissue software that made Gollum look so real.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-03-04T21:54:43+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Beautiful Creatures]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/beautiful_creatures</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/beautiful_creatures#When:13:51:50Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/bc_s.jpg"/> Methods Studios walks CGSociety through the Beautiful Creatures production.]]></description>
      <dc:subject><![CDATA[production]]></dc:subject>
      <dc:date>2013-03-04T13:51:50+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Humster3D]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/humster3d</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/humster3d#When:02:57:13Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/hum_s.jpg"/> 3D models of historical cars available on Humster3D.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-03-04T02:57:13+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Vahid3D]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/vahid3d</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/vahid3d#When:10:14:03Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/vahid_s.jpg"/> Some insane 3D fluids and compositing on Vahid Tehrani's showreel.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-03-03T10:14:03+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[SIGGRAPH RealTime]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/siggraph_realtime</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/siggraph_realtime#When:03:15:26Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/siggo_s1.jpg"/> SIGGRAPH 2013 seeks Computer Animations and Real-Time Live! entries.  Deadlines approaching.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-03-03T03:15:26+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Animago AWARD 2013]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/animago_award_2013</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/animago_award_2013#When:00:24:18Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/anim_s1.jpg"/> The countdown to the 17th animago AWARD is already underway.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-03-02T00:24:18+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Invisible in the visible]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/invisible_in_the_visible</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/invisible_in_the_visible#When:23:57:35Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/mit_s.jpg"/> MIT Computer research program reveals invisible Motion in Video.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-03-01T23:57:35+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Meatballs 2 trailer]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/meatballs_2_trailer</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/meatballs_2_trailer#When:23:43:58Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/cloudy.jpg"/> Cloudy with a Chance of Meatballs 2: Official Trailer (HD)]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-03-01T23:43:58+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Action 2.5]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/action_2.5</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/action_2.5#When:06:59:53Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/action_s.jpg"/> IKinema announces Action 2.5, the MoCap camera system for real-time streaming and retargeting.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-02-28T06:59:53+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[modo in Australia]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/modo_in_australia</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/modo_in_australia#When:03:24:28Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/modoz_s.jpg"/> The modo team is coming to Australia to show modo 601 to VFX crews.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-02-28T03:24:28+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[VES Call to Action]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/ves_call_to_action</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/ves_call_to_action#When:21:53:09Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/vesca_s.jpg"/> In light of current events, the Visual Effects Society has issued two calls to action.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-02-26T21:53:09+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Oscar winners]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/oscar_winners</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/oscar_winners#When:02:15:43Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/oscar_s4.jpg"/> Disney, Pixar and Rhythm & Hues with 'Life of Pi' takes the biggest slice of Pie at the Oscars.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-02-25T02:15:43+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Escape from Planet Earth]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/escape_from_planet_earth</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/escape_from_planet_earth#When:23:30:39Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/efpe_s.jpg"/> CGSociety talks to Matthew Ward about Cinematography in Animation in Weinstein Co.'s 'Escape from Planet Earth'.]]></description>
      <dc:subject><![CDATA[production]]></dc:subject>
      <dc:date>2013-02-22T23:30:39+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Fashion Animation]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/fashion_animation</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/fashion_animation#When:04:43:02Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/itfs_s.jpg"/> 20th Stuttgart Festival of Animated Film (ITFS) calling for proposals and entries.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-02-22T04:43:02+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[Krakatoa MY]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/krakatoa_my</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/krakatoa_my#When:23:21:14Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/krak_s1.jpg"/> Thinkbox Software has announced Krakatoa MY and will demo for LA next week.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-02-21T23:21:14+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[UE4 on PS4]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/ue4_on_ps4</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/ue4_on_ps4#When:22:58:54Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/ps4_s.jpg"/> Real-time Unreal Engine 4 'Elemental' demo shown on PlayStation 4.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-02-21T22:58:54+00:00</dc:date>
    </item>

    <item>
      <title><![CDATA[GeForce GTX TITAN]]></title>
      <link>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/geforce_gtx_titan</link>
      <guid>http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/geforce_gtx_titan#When:19:16:30Z</guid>
	      <description><![CDATA[<img src="http://www.cgsociety.org/static/images/feature/gtx_s.jpg"/> NVIDIA presents the GeForce GTX TITAN, now with 2,668 GPU cores.]]></description>
      <dc:subject><![CDATA[news]]></dc:subject>
      <dc:date>2013-02-19T19:16:30+00:00</dc:date>
    </item>

    
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