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| Milestone: |
Final Image |
| Date Submitted: |
Monday, 19 January 2009 |
| Title: |
Hercules ve Colussus |
| Notes: |
Here the colossus of rhodes has unhinge himself from the platforms. He has steam power energy reserverd in him. the water coolant comes from vent from piping on his legs which pump water into his cooling system. He has stem vents in the back of his head and steam from coal on his top helmet!
I only had 2 a week and half on this i need to start from the begining of a competition next time:) |
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| Milestone: |
Final Image |
| Date Submitted: |
Monday, 19 January 2009 |
| Title: |
Hercules ve Colussus |
| Notes: |
Here the colossus of rhodes has unhinge himself from the platforms. He has steam power energy reserverd in him. the water coolant comes from vent from piping on his legs which pump water into his cooling system. He has stem vents in the back of his head and steam from coal on his top helmet!
I only had 2 a week and half on this i need to start from the begining of a competition next time:) |
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| Milestone: |
Work In Progress |
| Date Submitted: |
Monday, 19 January 2009 |
| Title: |
closing up |
| Notes: |
Cleaning up |
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| Milestone: |
Work In Progress |
| Date Submitted: |
Monday, 19 January 2009 |
| Title: |
waves worked in |
| Notes: |
worked the waves into form |
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| Milestone: |
Work In Progress |
| Date Submitted: |
Monday, 19 January 2009 |
| Title: |
4th to last image |
| Notes: |
Working on bildings |
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| Milestone: |
Work In Progress |
| Date Submitted: |
Monday, 19 January 2009 |
| Title: |
5th last upload |
| Notes: |
Added more midtones to the shadows and detailing still adding more midtones |
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| Milestone: |
Work In Progress |
| Date Submitted: |
Monday, 19 January 2009 |
| Title: |
waves |
| Notes: |
10 hours of work left to completion |
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| Milestone: |
Work In Progress |
| Date Submitted: |
Sunday, 18 January 2009 |
| Title: |
matte |
| Notes: |
working on the matte area of sky and water |
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| Milestone: |
Work In Progress |
| Date Submitted: |
Sunday, 18 January 2009 |
| Title: |
work in progress |
| Notes: |
Working in progress |
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| Milestone: |
Work In Progress |
| Date Submitted: |
Saturday, 17 January 2009 |
| Title: |
correcting lighting |
| Notes: |
change the main light source from the left and secondary lighting from the right burning buildings. |
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| Milestone: |
Work In Progress |
| Date Submitted: |
Thursday, 15 January 2009 |
| Title: |
setting lighting up |
| Notes: |
setting up the lighting for the main coloussus rendering |
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| Milestone: |
Work In Progress |
| Date Submitted: |
Thursday, 15 January 2009 |
| Title: |
color balance |
| Notes: |
Fixed the anatomy problem now balancing the color through out the whole composition and getting the lighting right! |
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| Milestone: |
Work In Progress |
| Date Submitted: |
Thursday, 15 January 2009 |
| Title: |
color balance |
| Notes: |
Fixed the anatomy problem now balancing the color through out the whole composition and getting the lighting right! |
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| Milestone: |
Work In Progress |
| Date Submitted: |
Tuesday, 13 January 2009 |
| Title: |
final anatomy fix |
| Notes: |
I change the angle of the arm more at right angle to the lower arm after. I also made the lats and ribs look like they moving upward to give that upper force to the colossus movement the overal anatomy of colussus look much better now i can go ahead and fully render him! Thanks from my son and other members for there criitique. |
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| Milestone: |
Work In Progress |
| Date Submitted: |
Tuesday, 13 January 2009 |
| Title: |
Serious anatomy coerrection needed |
| Notes: |
I took some serious time to analyse the anatomy and the area mention by cybrgfx So the adjustment started with left arm by first elongating the forearm then increasing bicep peak to give a stress look on arm, making the front deltiod smaller as most of it is on his back. Looking at the Torso adjust left side oblique was way to long giving the torso that illusion of longness so shortening it and placing it higher to give better proportion thus making the torso look the right length! correcting the left lateral and ribcage in line with the body direction and movement. right side increasing the lateral and oblique on the side and makking them more compact. Fixing angle of deltoid,bicep and tricep, adjusting the forearm angle and shortening it, fixing the hand angle and bringing the hand down in line with the forearm length. I've decided to rid of the fully extended leg and gone with the knee coming out of the water to keep him balance to make he more cohesive and not out of wack!!
Wow that alot to be done in 4 hours but thanks cybrgfx it helped alot with my lazy mind |
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| Milestone: |
Work In Progress |
| Date Submitted: |
Monday, 12 January 2009 |
| Title: |
Starting the matte |
| Notes: |
Massing in the water with more detail, move the arganaughts sub away from the middle allowing the path view directly towards the Colussus. Starting on the matte painting forming the buildings more. |
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| Milestone: |
Work In Progress |
| Date Submitted: |
Monday, 12 January 2009 |
| Title: |
Starting the matte |
| Notes: |
Massing in the water with more detail, move the arganaughts sub away from the middle allowing the path view directly towards the Colussus. Starting on the matte painting forming the buildings more. |
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| Milestone: |
Work In Progress |
| Date Submitted: |
Monday, 12 January 2009 |
| Title: |
Starting the matte |
| Notes: |
Massing in the water with more detail, move the arganaughts sub away from the middle allowing the path view directly towards the Colussus. Starting on the matte painting forming the buildings more. |
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| Milestone: |
Work In Progress |
| Date Submitted: |
Sunday, 11 January 2009 |
| Title: |
tilted Colossus toward Hercules slightly |
| Notes: |
Still got 2 days! Starting to mass in the waves, Argonaught submarine, the detail the building on the both sides!
Then the fun stuff:) |
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| Milestone: |
Work In Progress |
| Date Submitted: |
Thursday, 08 January 2009 |
| Title: |
working |
| Notes: |
just going to put 6 more images up before my final |
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| Milestone: |
Work In Progress |
| Date Submitted: |
Thursday, 08 January 2009 |
| Title: |
working in more final elements |
| Notes: |
This about it for all the final elements added except for the Colossus stands on the rocks i going to make these like power station! |
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| Milestone: |
Work In Progress |
| Date Submitted: |
Wednesday, 07 January 2009 |
| Title: |
color stage |
| Notes: |
looking for my palette and massing in forms in the background and foreground |
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| Milestone: |
Work In Progress |
| Date Submitted: |
Tuesday, 06 January 2009 |
| Title: |
stage 2 change |
| Notes: |
same as befor but fixed some areas now i am ready to render colossus |
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| Milestone: |
Work In Progress |
| Date Submitted: |
Tuesday, 06 January 2009 |
| Title: |
stage 2 final design for colossus |
| Notes: |
Redesign the head and right arm to give better composition, Helmet now has the ventilation built in behind the helment and the designed ornamental helmet snorkel above the helmant for extra air cooling. Now i can render him over the next day and half then dedicate myself to the mattepainting for the last days. |
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| Milestone: |
Concept / pre-visualization |
| Date Submitted: |
Thursday, 01 January 2009 |
| Title: |
Colossus desing mechanism |
| Notes: |
colossus design for steam power.
Is based on water intake pipes for the steam power and feeding the cooling system! Pipes that draw water are placed in the lower legging and feet of collossus! which they where connected water pipes being feed from the sea to the stand on the pillars intially where colossus feet are place on both sides of the ocean entrance. The arms are where the release valves are and here the pressure and heat is transferred out! The head ventilation on the back of the head is a air cooling system the control system based in the head! the most Vulnerable part of colossus is the control valves for water and heat to escape on his arms, if there are damage colossus will overheat and his metal like skin will perish before the whole system goes! |
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| Milestone: |
Work In Progress |
| Date Submitted: |
Tuesday, 30 December 2008 |
| Title: |
phase 1 design |
| Notes: |
working on compositional developement and posture! any critique welcome |
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| Milestone: |
Concept / pre-visualization |
| Date Submitted: |
Saturday, 27 December 2008 |
| Title: |
Fall of a colussus |
| Notes: |
first concept design re-evaluating head design and position, hercules posture, with my son Terry:) |
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