Steampunk Myths and Legends Sponsors
BOXX Technologies
Autodesk
NVIDIA
Wacom
SOFTIMAGE
Luxology
Pixologic
Craft Animations
SideFX
e-on Software
Corel
Stash Media
The Gnomon Workshop
ImagineFX
Ballistic Publishing
Esperient


Challenge Timeline: 10 November 2008 - 03 February 2009
Challengers: 1966 
Entries: 9412 
Recent Entries:

Steampunk Myths and Legends >> View Entries >> AdamTSC

Video Entries for Adam T.S. Cohen (AdamTSC)

Click for video
 
Milestone: Finished Video
Date Submitted: Tuesday, 03 February 2009
Title: George and the Steam Dragon
Notes: In the New Steam Age, man has created tall steel cities, and sophisticated technologies that influence all domains of daily life. Some of his creations have proven a curse rather than a blessing. The metropolis Neo-Silene has been plagued by one such beast that periodically descends on the city, straying but a little from its place of dwelling, which the people believe to be a water treatment facility.

George, a wandering knight-errant, will confront the horror that has befallen the city, climbing aboard his steam-powered hovercycle, and setting off toward the creature's resting place, where he may confront it, and perhaps learn the secrets of the facility...
CGTalk: CGTalk Thread | CGTalk Post
 
Click for video
 
Milestone: Work In Progress
Date Submitted: Wednesday, 28 January 2009
Title: Video - Timing and Music
Notes: Got the trailer down to 30 seconds. This is just to delineate the timing for each shot. They will of course be animated. Might even throw in some foley if there's time (which there probably won't be). Getting close! Put together using AE and Blender, though I can only select one from the software application list.
CGTalk: CGTalk Thread | CGTalk Post
 
Click for full-sized image
 
Milestone: Work In Progress
Date Submitted: Monday, 26 January 2009
Title: Trailer Layout
Notes: Picked a few shots for the trailer and wrote up some text.
CGTalk: CGTalk Thread | CGTalk Post
 
Click for full-sized image
 
Milestone: Work In Progress
Date Submitted: Friday, 23 January 2009
Title: Some particles and lighting
Notes: Started lighting and particle effects. Still have a long way to go. Hopefully I can finish in time... No time to worry, have to keep pushing on!
CGTalk: CGTalk Thread | CGTalk Post
 
Click for full-sized image
 
Milestone: Work In Progress
Date Submitted: Thursday, 15 January 2009
Title: Steambike Unwrap - initial texture
Notes: Unwrapped the bike. This is not the final texture. Created masks; the lighter regions will have the colour/reflective properties of one kind of metal while the darker areas in between 'reflect' another metal. After I've done all that, I'll put a bunch of bolts onto it. Should look goldish/copper when I get around to colouring it.
CGTalk: CGTalk Thread | CGTalk Post
 
Click for video
 
Milestone: Work In Progress
Date Submitted: Tuesday, 13 January 2009
Title: Animatic
Notes: Animatic for my entry. Finished this a while ago, but couldn't upload it (just found the new Mac uploader on the Images thread). I'm already into the materials stage, so don't worry about how unfinished this looks! :)
CGTalk: CGTalk Thread | CGTalk Post
 
Click for full-sized image
 
Milestone: Work In Progress
Date Submitted: Tuesday, 13 January 2009
Title: Materials
Notes: Just learned how to UV unwrap in blender. Used it on the containers (not the ground). It's just the beginning, but thought I would post my progress. Also, I finished a basic animatic a couple of days ago, but can't get the ChallengeUploader working from my Mac, so I'll update it in a day or two when I get my hands on a PC.
CGTalk: CGTalk Thread | CGTalk Post
 
Click for full-sized image
 
Milestone: Work In Progress
Date Submitted: Wednesday, 07 January 2009
Title: A few more shots - camera angles
Notes: I am making progress! Started animating the scene. Here are a few shots. Please excuse the horrible blue, it will be replaced shortly.
CGTalk: CGTalk Thread | CGTalk Post
 
Click for full-sized image
 
Milestone: Work In Progress
Date Submitted: Wednesday, 07 January 2009
Title: Integrating the scene
Notes: Started integrating the files. Not exactly using the link/append methodology efficiently, but it should work in the end this time. Also started animating but won't put that up until it gets a bit more advanced.
CGTalk: CGTalk Thread | CGTalk Post
 
Click for full-sized image
 
Milestone: Work In Progress
Date Submitted: Thursday, 01 January 2009
Title: Terrain - initial model
Notes: First crack at the outdoors terrain. The research facility will be placed in the little crevice at the far end of the middle image.
CGTalk: CGTalk Thread | CGTalk Post
 
Click for full-sized image
 
Milestone: Work In Progress
Date Submitted: Monday, 29 December 2008
Title: Research Facility
Notes: Started the set exterior where the fight will take place. Any comments or suggestions would be greatly appreciated!
CGTalk: CGTalk Thread | CGTalk Post
 
Click for full-sized image
 
Milestone: Work In Progress
Date Submitted: Wednesday, 24 December 2008
Title: Update - bike & facility
Notes: Update from today's work: added a bit of detail to the bike and built the basic interior for the facility the dragon will be housed in (will be used from my v1 storyboards).
CGTalk: CGTalk Thread | CGTalk Post
 
Click for full-sized image
 
Milestone: Work In Progress
Date Submitted: Tuesday, 23 December 2008
Title: Steampunk Dragon WIP
Notes: Steampunk dragon modeling begun - only my second model made in Blender! (go easy). Should look good once I actually get into details :)
CGTalk: CGTalk Thread | CGTalk Post
 
Click for full-sized image
 
Milestone: Work In Progress
Date Submitted: Monday, 22 December 2008
Title: Steampunk hover bike --> initial modeling
Notes: After rethinking and simplifying my concept, and going with a steampunk dragon fight idea, here is the protagonist's 'horse': a steampunk hoverbike...
CGTalk: CGTalk Thread | CGTalk Post
 
Click for full-sized image
 
Milestone: Work In Progress
Date Submitted: Thursday, 11 December 2008
Title: Digital Matte opening shot -- Sketch
Notes: Just sketching in some details now. I'm going to put together an animatic to get the timing right before I get serious about the modelling/animation.
CGTalk: CGTalk Thread | CGTalk Post
 
Click for full-sized image
 
Milestone: Work In Progress
Date Submitted: Thursday, 11 December 2008
Title: Matte Plate for opening shot
Notes: The plate I intend to use to make a digital matte for the opening shot. A photo a took in Japan.
CGTalk: CGTalk Thread | CGTalk Post
 
Click for full-sized image
 
Milestone: Storyboards / pre-visualization
Date Submitted: Thursday, 20 November 2008
Title: Concept Art - Characters 01
Notes: Character concept art. Might need to be a bit more steam-punk-ified, but I'm still getting geared up. The astronaut will look more steampunkish once his suit is bronzed.
CGTalk: CGTalk Thread | CGTalk Post
 
Click for full-sized image
 
Milestone: Storyboards / pre-visualization
Date Submitted: Thursday, 20 November 2008
Title: Nidhogg Concept Art
Notes: Steampunk Nidhogg Concept Art
CGTalk: CGTalk Thread | CGTalk Post
 
Click for full-sized image
 
Milestone: Storyboards / pre-visualization
Date Submitted: Friday, 14 November 2008
Title: Rough Sketches / Storyboards - Part 2
Notes: Part two of my initial rough sketches / storyboards.
CGTalk: CGTalk Thread | CGTalk Post
 
Click for full-sized image
 
Milestone: Storyboards / pre-visualization
Date Submitted: Friday, 14 November 2008
Title: Rough Sketches / Storyboards - Part 1
Notes: First part of the rough sketches / storyboards.
CGTalk: CGTalk Thread | CGTalk Post
 

 
     
Search CGSociety Site
Subscribe to Newsletter

This page rendered in x.xxx seconds on server server6.cgnetworks.com