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| Milestone: |
Finished Video |
| Date Submitted: |
Tuesday, 03 February 2009 |
| Title: |
George and the Steam Dragon |
| Notes: |
In the New Steam Age, man has created tall steel cities, and sophisticated technologies that influence all domains of daily life. Some of his creations have proven a curse rather than a blessing. The metropolis Neo-Silene has been plagued by one such beast that periodically descends on the city, straying but a little from its place of dwelling, which the people believe to be a water treatment facility.
George, a wandering knight-errant, will confront the horror that has befallen the city, climbing aboard his steam-powered hovercycle, and setting off toward the creature's resting place, where he may confront it, and perhaps learn the secrets of the facility... |
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| Milestone: |
Work In Progress |
| Date Submitted: |
Wednesday, 28 January 2009 |
| Title: |
Video - Timing and Music |
| Notes: |
Got the trailer down to 30 seconds. This is just to delineate the timing for each shot. They will of course be animated. Might even throw in some foley if there's time (which there probably won't be). Getting close! Put together using AE and Blender, though I can only select one from the software application list. |
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| Milestone: |
Work In Progress |
| Date Submitted: |
Monday, 26 January 2009 |
| Title: |
Trailer Layout |
| Notes: |
Picked a few shots for the trailer and wrote up some text. |
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| Milestone: |
Work In Progress |
| Date Submitted: |
Friday, 23 January 2009 |
| Title: |
Some particles and lighting |
| Notes: |
Started lighting and particle effects. Still have a long way to go. Hopefully I can finish in time... No time to worry, have to keep pushing on! |
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| Milestone: |
Work In Progress |
| Date Submitted: |
Thursday, 15 January 2009 |
| Title: |
Steambike Unwrap - initial texture |
| Notes: |
Unwrapped the bike. This is not the final texture. Created masks; the lighter regions will have the colour/reflective properties of one kind of metal while the darker areas in between 'reflect' another metal. After I've done all that, I'll put a bunch of bolts onto it. Should look goldish/copper when I get around to colouring it. |
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| Milestone: |
Work In Progress |
| Date Submitted: |
Tuesday, 13 January 2009 |
| Title: |
Animatic |
| Notes: |
Animatic for my entry. Finished this a while ago, but couldn't upload it (just found the new Mac uploader on the Images thread). I'm already into the materials stage, so don't worry about how unfinished this looks! :) |
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| Milestone: |
Work In Progress |
| Date Submitted: |
Tuesday, 13 January 2009 |
| Title: |
Materials |
| Notes: |
Just learned how to UV unwrap in blender. Used it on the containers (not the ground). It's just the beginning, but thought I would post my progress. Also, I finished a basic animatic a couple of days ago, but can't get the ChallengeUploader working from my Mac, so I'll update it in a day or two when I get my hands on a PC. |
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| Milestone: |
Work In Progress |
| Date Submitted: |
Wednesday, 07 January 2009 |
| Title: |
A few more shots - camera angles |
| Notes: |
I am making progress! Started animating the scene. Here are a few shots. Please excuse the horrible blue, it will be replaced shortly. |
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| Milestone: |
Work In Progress |
| Date Submitted: |
Wednesday, 07 January 2009 |
| Title: |
Integrating the scene |
| Notes: |
Started integrating the files. Not exactly using the link/append methodology efficiently, but it should work in the end this time. Also started animating but won't put that up until it gets a bit more advanced. |
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| Milestone: |
Work In Progress |
| Date Submitted: |
Thursday, 01 January 2009 |
| Title: |
Terrain - initial model |
| Notes: |
First crack at the outdoors terrain. The research facility will be placed in the little crevice at the far end of the middle image. |
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