 |
|
Click for full-sized image
|
|
|
| Milestone: |
Finished Video |
| Date Submitted: |
Sunday, 13 September 2009 |
| Title: |
Agent |
| Notes: |
we did the best we could with the time we had left. |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for video
|
|
|
| Milestone: |
Work In Progress |
| Date Submitted: |
Tuesday, 08 September 2009 |
| Title: |
Work in progress effects |
| Notes: |
update from harmless : Work in progress effects |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Work In Progress |
| Date Submitted: |
Thursday, 03 September 2009 |
| Title: |
wip agent ( wearing gloves scene) |
| Notes: |
wip agent ( wearing gloves scene) |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Work In Progress |
| Date Submitted: |
Monday, 31 August 2009 |
| Title: |
wip agent black cloth rigg |
| Notes: |
wip agent black cloth rigg |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Work In Progress |
| Date Submitted: |
Monday, 31 August 2009 |
| Title: |
wip agent black cloth2 |
| Notes: |
wip agent black cloth2 |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Work In Progress |
| Date Submitted: |
Monday, 31 August 2009 |
| Title: |
wip agent black cloth1 |
| Notes: |
wip agent black cloth1 |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Work In Progress |
| Date Submitted: |
Sunday, 30 August 2009 |
| Title: |
wip industrial exterior 4 |
| Notes: |
testing rednering -q aulity rednrring is low in here so it will be better in final. There is no derbis in this test- harmless working in houdini on simulation for them. |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Work In Progress |
| Date Submitted: |
Sunday, 30 August 2009 |
| Title: |
wip industrial exterior 3 |
| Notes: |
testing overall atmosphere of this shot. Most i used cgtextures and mine photos for texturing. Of course lot of changes i did before it started to look all well 'integrated'. For fore plane pipe wil be displacment. |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Work In Progress |
| Date Submitted: |
Sunday, 30 August 2009 |
| Title: |
wip industrial exterior 2 |
| Notes: |
industrial exterior - wire. I did used rayfire for wall derbis. |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Work In Progress |
| Date Submitted: |
Sunday, 30 August 2009 |
| Title: |
wip industrial exterior 1 |
| Notes: |
Wip industrial exterior for last shot. I want to show again storyboard for this shot and progress in 3d on it. |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for video
|
|
|
| Milestone: |
Work In Progress |
| Date Submitted: |
Wednesday, 26 August 2009 |
| Title: |
wip rednering |
| Notes: |
couple rednering what are rednered. This video is without any composition work wich will be huge part in this.
first shot with cars. beggining of cars animation will be to see because will be covered by agent . In this there is no sky in bg. there is no composition work like balance and colourizing,light blooms ect.. lot of things like reflcetion will be tuned up in composition. there is no fx like leafs and of course there is no agent yet :)
second car shot the same.. no compostion yet
dicator shot. Couple passes are rednered as separated.for skin , hair shadow, hair ect.. also floor and gun will be much different. And of course big plasma pshere in bg will add more' life' to this. Aslo there is no compostion work.
gloves zoom shot. there will be fx added things in composition like volume light.
In overall composition will be 50% of final result. |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for video
|
|
|
| Milestone: |
Work In Progress |
| Date Submitted: |
Tuesday, 25 August 2009 |
| Title: |
animation and rendering gloves zoom shot and fx test on it |
| Notes: |
Shot where gloves will turn on and fx wip |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for video
|
|
|
| Milestone: |
Work In Progress |
| Date Submitted: |
Tuesday, 25 August 2009 |
| Title: |
FX - RADAR TOWER SHOT 1 AND 2 |
| Notes: |
FX update from harmles(Jim). Snow effect for two shots done in Houdini.
|
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Work In Progress |
| Date Submitted: |
Monday, 24 August 2009 |
| Title: |
wip gloves |
| Notes: |
wip gloves. Im tetsing rednering shot and quality for gloves shot. Model is not rigged yet so positions are not final in this test. Also there is no composition work ect.. |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for video
|
|
|
| Milestone: |
Work In Progress |
| Date Submitted: |
Thursday, 20 August 2009 |
| Title: |
FX WIP from harmless |
| Notes: |
fx wip from harmless(Jim) - software - houdini
|
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Work In Progress |
| Date Submitted: |
Thursday, 20 August 2009 |
| Title: |
FX WIP from harmless |
| Notes: |
fx wip from harmless(Jim) - software - houdini
|
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Work In Progress |
| Date Submitted: |
Tuesday, 18 August 2009 |
| Title: |
scene test |
| Notes: |
test of scene background and character modeling(zbrush wrinkles on suit)
in this shot character is in one pose and i could ad zbrush wrnkles ( hi poly model) and skinwrap it by lower polygon model)
in this test charcter dont have shaders yet |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Work In Progress |
| Date Submitted: |
Monday, 17 August 2009 |
| Title: |
wip rigg dictator |
| Notes: |
test rigg of dicator character - temporary bg. |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Work In Progress |
| Date Submitted: |
Sunday, 16 August 2009 |
| Title: |
wip car flags |
| Notes: |
cars flags shot. camera is zooming out from close shot on flag to all car view. |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Work In Progress |
| Date Submitted: |
Saturday, 15 August 2009 |
| Title: |
wip composition test |
| Notes: |
just quick test how it could looks composited |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Work In Progress |
| Date Submitted: |
Saturday, 15 August 2009 |
| Title: |
wip rendering background |
| Notes: |
other frame of background. no compotition work in this. Motion blure sampling is not very hi ammount but still is hi ;) more than half of shot is rednered with MB on low sampling and only last frames where cars are passing camera are rendering with hi sampling. |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Work In Progress |
| Date Submitted: |
Saturday, 15 August 2009 |
| Title: |
wip rednering shot background |
| Notes: |
WIP rednering background for shot where agenent walks close to camera(camera pan).this renderings are without any composition effects ect. This backgound is in fall season and there will be simulated leafs on the street added later.All will be a bit blured by dof. Centracl part of frame will be almost fully covered by agent character. |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Work In Progress |
| Date Submitted: |
Thursday, 06 August 2009 |
| Title: |
bulidings update |
| Notes: |
update - i just removed bad shadow on texture;) |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Work In Progress |
| Date Submitted: |
Thursday, 06 August 2009 |
| Title: |
wip modeling and texturing bulidings |
| Notes: |
upadete from staszek : modeling and texturing bulidings |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Work In Progress |
| Date Submitted: |
Tuesday, 04 August 2009 |
| Title: |
car update |
| Notes: |
car update |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for video
|
|
|
| Milestone: |
Work In Progress |
| Date Submitted: |
Sunday, 02 August 2009 |
| Title: |
missle trails update |
| Notes: |
WIP.rocket trail update - from Jim G(harmless).
harmless is using Houdini for this fx. |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for video
|
|
|
| Milestone: |
Work In Progress |
| Date Submitted: |
Saturday, 01 August 2009 |
| Title: |
rocket trail update - from Jim G(harmless) |
| Notes: |
rocket trail update - from Jim G(harmless) |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for video
|
|
|
| Milestone: |
Work In Progress |
| Date Submitted: |
Friday, 31 July 2009 |
| Title: |
missile trail test |
| Notes: |
effects work update from Jim G(cg nick : harmless)--simple houdini scene testing setup for missile trails. needs more work so expect updates! |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Work In Progress |
| Date Submitted: |
Friday, 31 July 2009 |
| Title: |
wip enemy limo car |
| Notes: |
wip of enemy limo car. Still lot to do, and many small things to correct ect ect.. next progress will be soon, |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for video
|
|
|
| Milestone: |
Work In Progress |
| Date Submitted: |
Wednesday, 29 July 2009 |
| Title: |
wip - rocket luncher - test anim |
| Notes: |
wip - rocket luncher - test anim - later i will se it connected with rest of scene and animations - probably a bit will change |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Work In Progress |
| Date Submitted: |
Wednesday, 29 July 2009 |
| Title: |
wip items - shadering rocket luncher |
| Notes: |
wip items - shadering rocket luncher |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Work In Progress |
| Date Submitted: |
Tuesday, 28 July 2009 |
| Title: |
wip items - modeling rocket luncher 2 |
| Notes: |
wip and testing resolution |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Work In Progress |
| Date Submitted: |
Tuesday, 28 July 2009 |
| Title: |
wip items - modeling rocket luncher |
| Notes: |
modeling rocket luncher - not final yet |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Work In Progress |
| Date Submitted: |
Tuesday, 21 July 2009 |
| Title: |
WIP quick tests 3 |
| Notes: |
wip... other type of lights |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Work In Progress |
| Date Submitted: |
Tuesday, 21 July 2009 |
| Title: |
WIP quick tests 2 |
| Notes: |
WIP not final in any way.. i probably will make tests in others softwares |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Work In Progress |
| Date Submitted: |
Tuesday, 21 July 2009 |
| Title: |
WIP quick tests 1 |
| Notes: |
quick test with lights and shaders.. not final in any way ;) |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Work In Progress |
| Date Submitted: |
Tuesday, 21 July 2009 |
| Title: |
wip cloth for agent 2 |
| Notes: |
light is very simple but shows direction what will be probably used in shot |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Work In Progress |
| Date Submitted: |
Tuesday, 21 July 2009 |
| Title: |
wip cloth for agent 1 |
| Notes: |
WIP cloth, testing shadering |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Work In Progress |
| Date Submitted: |
Monday, 20 July 2009 |
| Title: |
WIP modeling of agent model and cloth 3 |
| Notes: |
WIP3 |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Work In Progress |
| Date Submitted: |
Monday, 20 July 2009 |
| Title: |
WIP modeling of agent model and cloth 2 |
| Notes: |
WIP2 |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Work In Progress |
| Date Submitted: |
Monday, 20 July 2009 |
| Title: |
WIP modeling of agent model and cloth |
| Notes: |
WIP modeling of agent model and cloth- still is lot to do but starts to looks nice, basic is semi-low poly modeling |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Work In Progress |
| Date Submitted: |
Saturday, 18 July 2009 |
| Title: |
WIP dictator 5 |
| Notes: |
foldings and shader for suit - side view for shot where dictator is in the cabrio car |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Work In Progress |
| Date Submitted: |
Friday, 17 July 2009 |
| Title: |
WIP dictator 4 |
| Notes: |
side view with glasses |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Work In Progress |
| Date Submitted: |
Friday, 17 July 2009 |
| Title: |
WIP dictator 3 back1 |
| Notes: |
just check back view - in trailer will be 2 shots from back |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Work In Progress |
| Date Submitted: |
Friday, 17 July 2009 |
| Title: |
WIP dictator 2 |
| Notes: |
update - skin scatering range mask - corrected scatering in ares where is needed lower, |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Work In Progress |
| Date Submitted: |
Thursday, 16 July 2009 |
| Title: |
WIP dictator |
| Notes: |
WIP dictator - testing side view for later work with shot where dictator drive cabrio car and watching results of own terror |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Work In Progress |
| Date Submitted: |
Thursday, 16 July 2009 |
| Title: |
WIP dictator suit |
| Notes: |
WIP test rendering before cloth shading |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Work In Progress |
| Date Submitted: |
Thursday, 16 July 2009 |
| Title: |
cloth start WIP |
| Notes: |
I starterd polygonal cloth modeling for dicatator. beginning,WIP |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for video
|
|
|
| Milestone: |
Storyboards / pre-visualization |
| Date Submitted: |
Wednesday, 15 July 2009 |
| Title: |
animatic - car attac WIP |
| Notes: |
This animatic is very rought :) many times we changed ideas in this scene, and some objects looks different in each shot - after we deside wich shots we take for final we will prepare 'clean' animatic version - this is just to show you on what we working on. In first, agent had gun in instrument covers - later, gun i bag :) now - realy grate Jim idea - gun is hidden under long ~scarf . I like his idea with slow motion shot with scarf going out on wind and then gun will show up. Cars explosion from far we will take on ' wish list ' - scene is very long so we will make this shot last if will have so much time, |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Work In Progress |
| Date Submitted: |
Wednesday, 15 July 2009 |
| Title: |
WIP dictator face 3 |
| Notes: |
rendeirng takes around 1 min for such view - in final it will even be bit smaller |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Work In Progress |
| Date Submitted: |
Wednesday, 15 July 2009 |
| Title: |
WIP dictator face 2 |
| Notes: |
other view
|
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Work In Progress |
| Date Submitted: |
Wednesday, 15 July 2009 |
| Title: |
WIP dictator face |
| Notes: |
finaly found time to work on it :)
still wip - im playing with hairs and textures |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Storyboards / pre-visualization |
| Date Submitted: |
Thursday, 02 July 2009 |
| Title: |
WIP3 sculting character |
| Notes: |
WIP - looking better - but still not what i want |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Work In Progress |
| Date Submitted: |
Thursday, 02 July 2009 |
| Title: |
WIP 2 |
| Notes: |
Next step in character face sculpting progress. |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Work In Progress |
| Date Submitted: |
Thursday, 02 July 2009 |
| Title: |
WIP sculpting the face |
| Notes: |
I started to sculpt dictator character face. Its WIP but i wanted him to look similar to one of my faver actors;) |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for video
|
|
|
| Milestone: |
Storyboards / pre-visualization |
| Date Submitted: |
Wednesday, 01 July 2009 |
| Title: |
old version of car attac scene |
| Notes: |
We showing sexy agent. Behind her enemy vip cars wich are her target. This animatic is without scene ending.
This version is old .. i wasnt sure to show it but :) lets show project evolution.
In this version agent carrying cover for musical instrument. But we will change it for something else. Also wepon type in it will be different - but we dont have it yet.
Probably some shots will change too. |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for video
|
|
|
| Milestone: |
Storyboards / pre-visualization |
| Date Submitted: |
Wednesday, 01 July 2009 |
| Title: |
animatic - scene with wearing gloves |
| Notes: |
In interior of industrial buliding, agents seems to prepare for 'visitators' . This animatica shows only 2 first shots of this scene.
after this shots - we would love to do like this :) :
She is is running away(because volume lights
goes inside - (volums from enemies flash lights) and she stops on the wall, rotate head down, closing eyes, flash lights are exacly on her, and then electic shockwave on gloves starts to speed up quick impulse and boom! boom like some ripple of energy. everything starts to go in slow motion and wall goes to fragmets. Of course blast dont hurt agent - it will be difficult i guess to show - like she is coverd by energy field going from gloves. Next shot from outside in slow motion -camera flying around - we would love to see all fragments(loooot of them, cloud of
smoke, dust ect..) and big comtainer(cylindrer shape) falls down on
camera (short moment before it hits in camera everything back to real
time) blast! wow :)
|
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for video
|
|
|
| Milestone: |
Storyboards / pre-visualization |
| Date Submitted: |
Wednesday, 01 July 2009 |
| Title: |
animatic - scene 3. |
| Notes: |
We replaced torture scene for this action scene:)
Agent try to climb on last segment of enemy radar(try too rurn off it) .Suddenly fururistic plane starts to shoot to agent.
In second shot dictator watches from far(standing in other buliding). All scene is in winter area. |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for video
|
|
|
| Milestone: |
Storyboards / pre-visualization |
| Date Submitted: |
Wednesday, 01 July 2009 |
| Title: |
animatic001- dictator taking power - 2 shots |
| Notes: |
Animatic - Beggining of trailer.
This scenes shows two dictators shots wich should make atmosphere of serious thing going on in the world. Sad mood. Foggy, almost gray colours. For a moment we showing face of evil character with specific red glasses.
First shot - Dictator proud from army.
Second shot- Dictator watching results of own terror. |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Storyboards / pre-visualization |
| Date Submitted: |
Wednesday, 01 July 2009 |
| Title: |
animatic001- dictator taking power - 2 shots |
| Notes: |
Link to first 2 shots of animatic :
http://www.mediafire.com/file/imzymimznm3/beginning.flv
i used www uploader like most video enterants ;) File is in flash format (856.17 KB)
First shot- Dictator proud from army.
Second shot- Dictator watching results of own terror. |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Storyboards / pre-visualization |
| Date Submitted: |
Tuesday, 23 June 2009 |
| Title: |
resolving + extra shots |
| Notes: |
resolving + extra shots from scene where agent prepare super glows (showing device setting to maximum), background - industrial buliding interior) |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Storyboards / pre-visualization |
| Date Submitted: |
Tuesday, 23 June 2009 |
| Title: |
resolving + extra shots |
| Notes: |
resolving + extra shots from scene where agent trying get out from handcuffs |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Storyboards / pre-visualization |
| Date Submitted: |
Tuesday, 23 June 2009 |
| Title: |
solving + extra shots |
| Notes: |
resolving + extra shots to scene where agent attac vip enemies |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Storyboards / pre-visualization |
| Date Submitted: |
Tuesday, 23 June 2009 |
| Title: |
resolving + extra shots |
| Notes: |
resolving shots from dictator second scene |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Storyboards / pre-visualization |
| Date Submitted: |
Monday, 22 June 2009 |
| Title: |
trailer last shot storyboard. |
| Notes: |
trailer last shot storyboard. Camera moves around explosion (slow motion) .Big rounded container fall down in to camra. Fade to black. |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Storyboards / pre-visualization |
| Date Submitted: |
Monday, 22 June 2009 |
| Title: |
concpt for torture scene ending |
| Notes: |
concpt for torture scene ending. Agent take out small device(magnetic impulse) from under nail. Device can open handcuffs. |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Storyboards / pre-visualization |
| Date Submitted: |
Monday, 22 June 2009 |
| Title: |
one of the last shots |
| Notes: |
one of the last shots, after glows use. Industrial area.. huge boom with lot of elements and smoke. Camera rotate around. |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Storyboards / pre-visualization |
| Date Submitted: |
Sunday, 21 June 2009 |
| Title: |
rough storyboard ending |
| Notes: |
rough storyboard ending - trailer last shot may be changed |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Storyboards / pre-visualization |
| Date Submitted: |
Sunday, 21 June 2009 |
| Title: |
rough storyboard part2 |
| Notes: |
rough storyboard part2 |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Storyboards / pre-visualization |
| Date Submitted: |
Sunday, 21 June 2009 |
| Title: |
rough storyboard begining |
| Notes: |
rough storyboard of special agent movie trailer. Full length version. Begining |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Storyboards / pre-visualization |
| Date Submitted: |
Sunday, 21 June 2009 |
| Title: |
before attac |
| Notes: |
possible shot for walking agent and vip enemy cars |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Storyboards / pre-visualization |
| Date Submitted: |
Sunday, 21 June 2009 |
| Title: |
girl- future agent |
| Notes: |
sad girl - lost city in the background. Girl will be the agent when she grow up. |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Storyboards / pre-visualization |
| Date Submitted: |
Sunday, 21 June 2009 |
| Title: |
dictator in the car - background shows terror |
| Notes: |
dictator in the cabrio car - background shows terror results, destoyed city, dead people, guards |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Storyboards / pre-visualization |
| Date Submitted: |
Sunday, 14 June 2009 |
| Title: |
invaion |
| Notes: |
shot of evil dictator proud from his army .Cloudy weather , big city |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Storyboards / pre-visualization |
| Date Submitted: |
Sunday, 14 June 2009 |
| Title: |
enemies unit |
| Notes: |
quick concept of transporter with enemy units |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Storyboards / pre-visualization |
| Date Submitted: |
Sunday, 14 June 2009 |
| Title: |
small town |
| Notes: |
place whre agent will assassin the convoy on vip enemies |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Storyboards / pre-visualization |
| Date Submitted: |
Sunday, 14 June 2009 |
| Title: |
concept of possible action |
| Notes: |
agent trapt by enemies to the wall. Special gloves make explosion and destroy wall in way to not hurt agent |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Storyboards / pre-visualization |
| Date Submitted: |
Saturday, 13 June 2009 |
| Title: |
preparing for action |
| Notes: |
agent prapare her equipment for action ( special glowes) (not final) |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Storyboards / pre-visualization |
| Date Submitted: |
Saturday, 13 June 2009 |
| Title: |
agent 3 |
| Notes: |
other fast contecpt of agent in bad situation(not final) |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Storyboards / pre-visualization |
| Date Submitted: |
Saturday, 13 June 2009 |
| Title: |
agent main character shot - dangerous situation |
| Notes: |
agent tortured by enemy shot( no voilent showed - only results and angry agent - maybe not that bad if agent escape and will revenge ?? :)) |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Storyboards / pre-visualization |
| Date Submitted: |
Saturday, 13 June 2009 |
| Title: |
evil enemy character |
| Notes: |
evil enemy design/shot(not final) |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Storyboards / pre-visualization |
| Date Submitted: |
Saturday, 13 June 2009 |
| Title: |
car concept 02 |
| Notes: |
possible destruction of enemy vehicle shot(not final) |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Storyboards / pre-visualization |
| Date Submitted: |
Saturday, 13 June 2009 |
| Title: |
car concept 01 |
| Notes: |
conceptof possible car for evil enemy (not final) |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |
 |
|
Click for full-sized image
|
|
|
| Milestone: |
Storyboards / pre-visualization |
| Date Submitted: |
Saturday, 13 June 2009 |
| Title: |
concept agent 01 |
| Notes: |
first idea of agent concept (not final) |
| CGTalk: |
CGTalk Thread
|
CGTalk Post
|
|
| |