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Challenge Timeline: 11 June 2009 - 13 September 2009
Challengers: 1184 
Entries: 6230 
Recent Entries:

Secret Agent >> View Entries >> Staszek

Video Entries for Stanislaw Marek (Staszek)

Team Members:

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Milestone: Finished Video
Date Submitted: Sunday, 13 September 2009
Title: Agent
Notes: we did the best we could with the time we had left.
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Milestone: Work In Progress
Date Submitted: Tuesday, 08 September 2009
Title: Work in progress effects
Notes: update from harmless : Work in progress effects
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Milestone: Work In Progress
Date Submitted: Thursday, 03 September 2009
Title: wip agent ( wearing gloves scene)
Notes: wip agent ( wearing gloves scene)
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Milestone: Work In Progress
Date Submitted: Monday, 31 August 2009
Title: wip agent black cloth rigg
Notes: wip agent black cloth rigg
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Milestone: Work In Progress
Date Submitted: Monday, 31 August 2009
Title: wip agent black cloth2
Notes: wip agent black cloth2
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Milestone: Work In Progress
Date Submitted: Monday, 31 August 2009
Title: wip agent black cloth1
Notes: wip agent black cloth1
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Milestone: Work In Progress
Date Submitted: Sunday, 30 August 2009
Title: wip industrial exterior 4
Notes: testing rednering -q aulity rednrring is low in here so it will be better in final. There is no derbis in this test- harmless working in houdini on simulation for them.
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Milestone: Work In Progress
Date Submitted: Sunday, 30 August 2009
Title: wip industrial exterior 3
Notes: testing overall atmosphere of this shot. Most i used cgtextures and mine photos for texturing. Of course lot of changes i did before it started to look all well 'integrated'. For fore plane pipe wil be displacment.
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Milestone: Work In Progress
Date Submitted: Sunday, 30 August 2009
Title: wip industrial exterior 2
Notes: industrial exterior - wire. I did used rayfire for wall derbis.
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Milestone: Work In Progress
Date Submitted: Sunday, 30 August 2009
Title: wip industrial exterior 1
Notes: Wip industrial exterior for last shot. I want to show again storyboard for this shot and progress in 3d on it.
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Milestone: Work In Progress
Date Submitted: Wednesday, 26 August 2009
Title: wip rednering
Notes: couple rednering what are rednered. This video is without any composition work wich will be huge part in this.

first shot with cars. beggining of cars animation will be to see because will be covered by agent . In this there is no sky in bg. there is no composition work like balance and colourizing,light blooms ect.. lot of things like reflcetion will be tuned up in composition. there is no fx like leafs and of course there is no agent yet :)

second car shot the same.. no compostion yet

dicator shot. Couple passes are rednered as separated.for skin , hair shadow, hair ect.. also floor and gun will be much different. And of course big plasma pshere in bg will add more' life' to this. Aslo there is no compostion work.

gloves zoom shot. there will be fx added things in composition like volume light.

In overall composition will be 50% of final result.
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Milestone: Work In Progress
Date Submitted: Tuesday, 25 August 2009
Title: animation and rendering gloves zoom shot and fx test on it
Notes: Shot where gloves will turn on and fx wip
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Milestone: Work In Progress
Date Submitted: Tuesday, 25 August 2009
Title: FX - RADAR TOWER SHOT 1 AND 2
Notes: FX update from harmles(Jim). Snow effect for two shots done in Houdini.
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Milestone: Work In Progress
Date Submitted: Monday, 24 August 2009
Title: wip gloves
Notes: wip gloves. Im tetsing rednering shot and quality for gloves shot. Model is not rigged yet so positions are not final in this test. Also there is no composition work ect..
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Milestone: Work In Progress
Date Submitted: Thursday, 20 August 2009
Title: FX WIP from harmless
Notes: fx wip from harmless(Jim) - software - houdini
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Milestone: Work In Progress
Date Submitted: Thursday, 20 August 2009
Title: FX WIP from harmless
Notes: fx wip from harmless(Jim) - software - houdini
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Milestone: Work In Progress
Date Submitted: Tuesday, 18 August 2009
Title: scene test
Notes: test of scene background and character modeling(zbrush wrinkles on suit)

in this shot character is in one pose and i could ad zbrush wrnkles ( hi poly model) and skinwrap it by lower polygon model)

in this test charcter dont have shaders yet
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Milestone: Work In Progress
Date Submitted: Monday, 17 August 2009
Title: wip rigg dictator
Notes: test rigg of dicator character - temporary bg.
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Milestone: Work In Progress
Date Submitted: Sunday, 16 August 2009
Title: wip car flags
Notes: cars flags shot. camera is zooming out from close shot on flag to all car view.
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Milestone: Work In Progress
Date Submitted: Saturday, 15 August 2009
Title: wip composition test
Notes: just quick test how it could looks composited
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Milestone: Work In Progress
Date Submitted: Saturday, 15 August 2009
Title: wip rendering background
Notes: other frame of background. no compotition work in this. Motion blure sampling is not very hi ammount but still is hi ;) more than half of shot is rednered with MB on low sampling and only last frames where cars are passing camera are rendering with hi sampling.
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Milestone: Work In Progress
Date Submitted: Saturday, 15 August 2009
Title: wip rednering shot background
Notes: WIP rednering background for shot where agenent walks close to camera(camera pan).this renderings are without any composition effects ect. This backgound is in fall season and there will be simulated leafs on the street added later.All will be a bit blured by dof. Centracl part of frame will be almost fully covered by agent character.
CGTalk: CGTalk Thread | CGTalk Post
 
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Milestone: Work In Progress
Date Submitted: Thursday, 06 August 2009
Title: bulidings update
Notes: update - i just removed bad shadow on texture;)
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Milestone: Work In Progress
Date Submitted: Thursday, 06 August 2009
Title: wip modeling and texturing bulidings
Notes: upadete from staszek : modeling and texturing bulidings
CGTalk: CGTalk Thread | CGTalk Post
 
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Milestone: Work In Progress
Date Submitted: Tuesday, 04 August 2009
Title: car update
Notes: car update
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Milestone: Work In Progress
Date Submitted: Sunday, 02 August 2009
Title: missle trails update
Notes: WIP.rocket trail update - from Jim G(harmless).

harmless is using Houdini for this fx.
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Milestone: Work In Progress
Date Submitted: Saturday, 01 August 2009
Title: rocket trail update - from Jim G(harmless)
Notes: rocket trail update - from Jim G(harmless)
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Milestone: Work In Progress
Date Submitted: Friday, 31 July 2009
Title: missile trail test
Notes: effects work update from Jim G(cg nick : harmless)--simple houdini scene testing setup for missile trails. needs more work so expect updates!
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Milestone: Work In Progress
Date Submitted: Friday, 31 July 2009
Title: wip enemy limo car
Notes: wip of enemy limo car. Still lot to do, and many small things to correct ect ect.. next progress will be soon,
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Milestone: Work In Progress
Date Submitted: Wednesday, 29 July 2009
Title: wip - rocket luncher - test anim
Notes: wip - rocket luncher - test anim - later i will se it connected with rest of scene and animations - probably a bit will change
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Milestone: Work In Progress
Date Submitted: Wednesday, 29 July 2009
Title: wip items - shadering rocket luncher
Notes: wip items - shadering rocket luncher
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Milestone: Work In Progress
Date Submitted: Tuesday, 28 July 2009
Title: wip items - modeling rocket luncher 2
Notes: wip and testing resolution
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Milestone: Work In Progress
Date Submitted: Tuesday, 28 July 2009
Title: wip items - modeling rocket luncher
Notes: modeling rocket luncher - not final yet
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Milestone: Work In Progress
Date Submitted: Tuesday, 21 July 2009
Title: WIP quick tests 3
Notes: wip... other type of lights
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Milestone: Work In Progress
Date Submitted: Tuesday, 21 July 2009
Title: WIP quick tests 2
Notes: WIP not final in any way.. i probably will make tests in others softwares
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Milestone: Work In Progress
Date Submitted: Tuesday, 21 July 2009
Title: WIP quick tests 1
Notes: quick test with lights and shaders.. not final in any way ;)
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Milestone: Work In Progress
Date Submitted: Tuesday, 21 July 2009
Title: wip cloth for agent 2
Notes: light is very simple but shows direction what will be probably used in shot
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Milestone: Work In Progress
Date Submitted: Tuesday, 21 July 2009
Title: wip cloth for agent 1
Notes: WIP cloth, testing shadering
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Milestone: Work In Progress
Date Submitted: Monday, 20 July 2009
Title: WIP modeling of agent model and cloth 3
Notes: WIP3
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Milestone: Work In Progress
Date Submitted: Monday, 20 July 2009
Title: WIP modeling of agent model and cloth 2
Notes: WIP2
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Milestone: Work In Progress
Date Submitted: Monday, 20 July 2009
Title: WIP modeling of agent model and cloth
Notes: WIP modeling of agent model and cloth- still is lot to do but starts to looks nice, basic is semi-low poly modeling
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Milestone: Work In Progress
Date Submitted: Saturday, 18 July 2009
Title: WIP dictator 5
Notes: foldings and shader for suit - side view for shot where dictator is in the cabrio car
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Milestone: Work In Progress
Date Submitted: Friday, 17 July 2009
Title: WIP dictator 4
Notes: side view with glasses
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Milestone: Work In Progress
Date Submitted: Friday, 17 July 2009
Title: WIP dictator 3 back1
Notes: just check back view - in trailer will be 2 shots from back
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Milestone: Work In Progress
Date Submitted: Friday, 17 July 2009
Title: WIP dictator 2
Notes: update - skin scatering range mask - corrected scatering in ares where is needed lower,
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Milestone: Work In Progress
Date Submitted: Thursday, 16 July 2009
Title: WIP dictator
Notes: WIP dictator - testing side view for later work with shot where dictator drive cabrio car and watching results of own terror
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Milestone: Work In Progress
Date Submitted: Thursday, 16 July 2009
Title: WIP dictator suit
Notes: WIP test rendering before cloth shading
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Milestone: Work In Progress
Date Submitted: Thursday, 16 July 2009
Title: cloth start WIP
Notes: I starterd polygonal cloth modeling for dicatator. beginning,WIP
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Milestone: Storyboards / pre-visualization
Date Submitted: Wednesday, 15 July 2009
Title: animatic - car attac WIP
Notes: This animatic is very rought :) many times we changed ideas in this scene, and some objects looks different in each shot - after we deside wich shots we take for final we will prepare 'clean' animatic version - this is just to show you on what we working on. In first, agent had gun in instrument covers - later, gun i bag :) now - realy grate Jim idea - gun is hidden under long ~scarf . I like his idea with slow motion shot with scarf going out on wind and then gun will show up. Cars explosion from far we will take on ' wish list ' - scene is very long so we will make this shot last if will have so much time,
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Milestone: Work In Progress
Date Submitted: Wednesday, 15 July 2009
Title: WIP dictator face 3
Notes: rendeirng takes around 1 min for such view - in final it will even be bit smaller
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Milestone: Work In Progress
Date Submitted: Wednesday, 15 July 2009
Title: WIP dictator face 2
Notes: other view
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Milestone: Work In Progress
Date Submitted: Wednesday, 15 July 2009
Title: WIP dictator face
Notes: finaly found time to work on it :)
still wip - im playing with hairs and textures
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Milestone: Storyboards / pre-visualization
Date Submitted: Thursday, 02 July 2009
Title: WIP3 sculting character
Notes: WIP - looking better - but still not what i want
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Milestone: Work In Progress
Date Submitted: Thursday, 02 July 2009
Title: WIP 2
Notes: Next step in character face sculpting progress.
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Milestone: Work In Progress
Date Submitted: Thursday, 02 July 2009
Title: WIP sculpting the face
Notes: I started to sculpt dictator character face. Its WIP but i wanted him to look similar to one of my faver actors;)
CGTalk: CGTalk Thread | CGTalk Post
 
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Milestone: Storyboards / pre-visualization
Date Submitted: Wednesday, 01 July 2009
Title: old version of car attac scene
Notes: We showing sexy agent. Behind her enemy vip cars wich are her target. This animatic is without scene ending.

This version is old .. i wasnt sure to show it but :) lets show project evolution.

In this version agent carrying cover for musical instrument. But we will change it for something else. Also wepon type in it will be different - but we dont have it yet.
Probably some shots will change too.
CGTalk: CGTalk Thread | CGTalk Post
 
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Milestone: Storyboards / pre-visualization
Date Submitted: Wednesday, 01 July 2009
Title: animatic - scene with wearing gloves
Notes: In interior of industrial buliding, agents seems to prepare for 'visitators' . This animatica shows only 2 first shots of this scene.

after this shots - we would love to do like this :) :
She is is running away(because volume lights
goes inside - (volums from enemies flash lights) and she stops on the wall, rotate head down, closing eyes, flash lights are exacly on her, and then electic shockwave on gloves starts to speed up quick impulse and boom! boom like some ripple of energy. everything starts to go in slow motion and wall goes to fragmets. Of course blast dont hurt agent - it will be difficult i guess to show - like she is coverd by energy field going from gloves. Next shot from outside in slow motion -camera flying around - we would love to see all fragments(loooot of them, cloud of
smoke, dust ect..) and big comtainer(cylindrer shape) falls down on
camera (short moment before it hits in camera everything back to real
time) blast! wow :)
CGTalk: CGTalk Thread | CGTalk Post
 
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Milestone: Storyboards / pre-visualization
Date Submitted: Wednesday, 01 July 2009
Title: animatic - scene 3.
Notes: We replaced torture scene for this action scene:)

Agent try to climb on last segment of enemy radar(try too rurn off it) .Suddenly fururistic plane starts to shoot to agent.

In second shot dictator watches from far(standing in other buliding). All scene is in winter area.
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Milestone: Storyboards / pre-visualization
Date Submitted: Wednesday, 01 July 2009
Title: animatic001- dictator taking power - 2 shots
Notes: Animatic - Beggining of trailer.
This scenes shows two dictators shots wich should make atmosphere of serious thing going on in the world. Sad mood. Foggy, almost gray colours. For a moment we showing face of evil character with specific red glasses.

First shot - Dictator proud from army.
Second shot- Dictator watching results of own terror.
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Milestone: Storyboards / pre-visualization
Date Submitted: Wednesday, 01 July 2009
Title: animatic001- dictator taking power - 2 shots
Notes: Link to first 2 shots of animatic :

http://www.mediafire.com/file/imzymimznm3/beginning.flv

i used www uploader like most video enterants ;) File is in flash format (856.17 KB)

First shot- Dictator proud from army.
Second shot- Dictator watching results of own terror.
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Milestone: Storyboards / pre-visualization
Date Submitted: Tuesday, 23 June 2009
Title: resolving + extra shots
Notes: resolving + extra shots from scene where agent prepare super glows (showing device setting to maximum), background - industrial buliding interior)
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Milestone: Storyboards / pre-visualization
Date Submitted: Tuesday, 23 June 2009
Title: resolving + extra shots
Notes: resolving + extra shots from scene where agent trying get out from handcuffs
CGTalk: CGTalk Thread | CGTalk Post
 
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Milestone: Storyboards / pre-visualization
Date Submitted: Tuesday, 23 June 2009
Title: solving + extra shots
Notes: resolving + extra shots to scene where agent attac vip enemies
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Milestone: Storyboards / pre-visualization
Date Submitted: Tuesday, 23 June 2009
Title: resolving + extra shots
Notes: resolving shots from dictator second scene
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Milestone: Storyboards / pre-visualization
Date Submitted: Monday, 22 June 2009
Title: trailer last shot storyboard.
Notes: trailer last shot storyboard. Camera moves around explosion (slow motion) .Big rounded container fall down in to camra. Fade to black.
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Milestone: Storyboards / pre-visualization
Date Submitted: Monday, 22 June 2009
Title: concpt for torture scene ending
Notes: concpt for torture scene ending. Agent take out small device(magnetic impulse) from under nail. Device can open handcuffs.
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Milestone: Storyboards / pre-visualization
Date Submitted: Monday, 22 June 2009
Title: one of the last shots
Notes: one of the last shots, after glows use. Industrial area.. huge boom with lot of elements and smoke. Camera rotate around.
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Milestone: Storyboards / pre-visualization
Date Submitted: Sunday, 21 June 2009
Title: rough storyboard ending
Notes: rough storyboard ending - trailer last shot may be changed
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Milestone: Storyboards / pre-visualization
Date Submitted: Sunday, 21 June 2009
Title: rough storyboard part2
Notes: rough storyboard part2
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Milestone: Storyboards / pre-visualization
Date Submitted: Sunday, 21 June 2009
Title: rough storyboard begining
Notes: rough storyboard of special agent movie trailer. Full length version. Begining
CGTalk: CGTalk Thread | CGTalk Post
 
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Milestone: Storyboards / pre-visualization
Date Submitted: Sunday, 21 June 2009
Title: before attac
Notes: possible shot for walking agent and vip enemy cars
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Milestone: Storyboards / pre-visualization
Date Submitted: Sunday, 21 June 2009
Title: girl- future agent
Notes: sad girl - lost city in the background. Girl will be the agent when she grow up.
CGTalk: CGTalk Thread | CGTalk Post
 
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Milestone: Storyboards / pre-visualization
Date Submitted: Sunday, 21 June 2009
Title: dictator in the car - background shows terror
Notes: dictator in the cabrio car - background shows terror results, destoyed city, dead people, guards
CGTalk: CGTalk Thread | CGTalk Post
 
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Milestone: Storyboards / pre-visualization
Date Submitted: Sunday, 14 June 2009
Title: invaion
Notes: shot of evil dictator proud from his army .Cloudy weather , big city
CGTalk: CGTalk Thread | CGTalk Post
 
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Milestone: Storyboards / pre-visualization
Date Submitted: Sunday, 14 June 2009
Title: enemies unit
Notes: quick concept of transporter with enemy units
CGTalk: CGTalk Thread | CGTalk Post
 
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Milestone: Storyboards / pre-visualization
Date Submitted: Sunday, 14 June 2009
Title: small town
Notes: place whre agent will assassin the convoy on vip enemies
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Milestone: Storyboards / pre-visualization
Date Submitted: Sunday, 14 June 2009
Title: concept of possible action
Notes: agent trapt by enemies to the wall. Special gloves make explosion and destroy wall in way to not hurt agent
CGTalk: CGTalk Thread | CGTalk Post
 
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Milestone: Storyboards / pre-visualization
Date Submitted: Saturday, 13 June 2009
Title: preparing for action
Notes: agent prapare her equipment for action ( special glowes) (not final)
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Milestone: Storyboards / pre-visualization
Date Submitted: Saturday, 13 June 2009
Title: agent 3
Notes: other fast contecpt of agent in bad situation(not final)
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Milestone: Storyboards / pre-visualization
Date Submitted: Saturday, 13 June 2009
Title: agent main character shot - dangerous situation
Notes: agent tortured by enemy shot( no voilent showed - only results and angry agent - maybe not that bad if agent escape and will revenge ?? :))
CGTalk: CGTalk Thread | CGTalk Post
 
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Milestone: Storyboards / pre-visualization
Date Submitted: Saturday, 13 June 2009
Title: evil enemy character
Notes: evil enemy design/shot(not final)
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Milestone: Storyboards / pre-visualization
Date Submitted: Saturday, 13 June 2009
Title: car concept 02
Notes: possible destruction of enemy vehicle shot(not final)
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Milestone: Storyboards / pre-visualization
Date Submitted: Saturday, 13 June 2009
Title: car concept 01
Notes: conceptof possible car for evil enemy (not final)
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Milestone: Storyboards / pre-visualization
Date Submitted: Saturday, 13 June 2009
Title: concept agent 01
Notes: first idea of agent concept (not final)
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