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| Milestone: |
Final Image |
| Date Submitted: |
Tuesday, 15 June 2004 |
| Title: |
final image - small |
| Notes: |
well, this is it.
a few stats:
polys: 1.5M for character and weapon
image maps: 34
total work hours: 200? maybe more?
software used: lightwave 7.5 and 8, photoshop 7, illustrator 10.
i think it's time for a nap.
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| Milestone: |
Post Effects and Compositing |
| Date Submitted: |
Tuesday, 15 June 2004 |
| Title: |
final renders - pre post |
| Notes: |
raw renders of the model and main background element with no post effects. |
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| Milestone: |
Post Effects and Compositing |
| Date Submitted: |
Monday, 14 June 2004 |
| Title: |
final composition and background |
| Notes: |
this is just about finished, i think.
i added more cloth to the background and detailed the weapon a little.
aside from some minor tweaks, this should be very close to the final image.
now to try to render this thing at 8.5" x 11". |
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| Milestone: |
Post Effects and Compositing |
| Date Submitted: |
Monday, 14 June 2004 |
| Title: |
lighting / rendering / post |
| Notes: |
trying to work out how exactly i'm going to handle this in post. this is just an idea.
i'm thinking of having more fabric in the background.
i also made some very minor changes to his pose. his weight is shifted a tiny bit, and i played with his left hand. |
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| Milestone: |
Rendering |
| Date Submitted: |
Sunday, 13 June 2004 |
| Title: |
posing / rendering |
| Notes: |
trying to come up with the pose and color temp of the final image. i'm also playing around a bit with that kind of post i'll be doing.
i think he's a bit more menacing when looking at the camera, but i like that you can see a bit more of the head shape in the first shot.
what do you guys think? |
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| Milestone: |
Rendering |
| Date Submitted: |
Friday, 11 June 2004 |
| Title: |
final posing / lighting / rendering |
| Notes: |
working on final pose, lighting rig, and rendering.
there will be some background geometry, but i'll be keeping it subtle, i think. |
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| Milestone: |
Modeling |
| Date Submitted: |
Saturday, 05 June 2004 |
| Title: |
final model |
| Notes: |
okay, here he is.
to do:
rig, pose, light, render, model weapon and bg elements, and work out post stuff.
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| Milestone: |
Modeling |
| Date Submitted: |
Wednesday, 02 June 2004 |
| Title: |
modeling progress |
| Notes: |
aside from some detailing and tweaking, the model is getting pretty close to being done. |
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| Milestone: |
Modeling |
| Date Submitted: |
Tuesday, 01 June 2004 |
| Title: |
leg progress |
| Notes: |
blocking in the lower legs / boots. doesn't look much like the leg could bend at this point, but i'll be adding more articulated joints.
sheesh. only 17 days left. |
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| Milestone: |
Modeling |
| Date Submitted: |
Tuesday, 01 June 2004 |
| Title: |
modeling progress, continued |
| Notes: |
slowly working my way down. still a bit of work to do on the mechanical innards, and of course everything below the knee.
to do:
lower legs, lower body textures, weapon model, backdrop model , and, if i have time, i'd like to include some sign of the mechanical scarab beetles mentioned in my story.
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| Milestone: |
Modeling |
| Date Submitted: |
Tuesday, 01 June 2004 |
| Title: |
modeling progress |
| Notes: |
progress on the model...
used gray textures for the sake of speed for the moment. |
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| Milestone: |
Modeling |
| Date Submitted: |
Friday, 28 May 2004 |
| Title: |
modeling progress |
| Notes: |
working on pack, legs, various details, pieces of fabric hanging from the belt, boots, etc etc etc.
oof. still lots to do in 20 days. |
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| Milestone: |
Concept Sketch |
| Date Submitted: |
Tuesday, 25 May 2004 |
| Title: |
leg / weapon sketch |
| Notes: |
working out ideas for the lower body, and the weapon.
i know i still have the energy pack to model, but i want to do that after i have the legs more or less blocked in, so that i make sure i get the proportions i want. |
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| Milestone: |
Lighting |
| Date Submitted: |
Saturday, 22 May 2004 |
| Title: |
texturing / lighting 3 |
| Notes: |
3/4 front view. |
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| Milestone: |
Lighting |
| Date Submitted: |
Saturday, 22 May 2004 |
| Title: |
texturing / lighting 2 |
| Notes: |
side view. |
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| Milestone: |
Lighting |
| Date Submitted: |
Saturday, 22 May 2004 |
| Title: |
texturing / lighting |
| Notes: |
almost have these textures finalized. i also put a bit of time into the lighting setup. i think this is close to what i'll end up with.
i think the look i'm going for in the lighting / final render is a sort of posed military portrait. sort of like a photo you might see of a civil war general. |
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| Milestone: |
Texturing |
| Date Submitted: |
Friday, 21 May 2004 |
| Title: |
texturing progress |
| Notes: |
textured the neck (even though you can barely see it) and the chest. tweaked a few things throughout. |
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| Milestone: |
Texturing |
| Date Submitted: |
Thursday, 20 May 2004 |
| Title: |
armor texturing |
| Notes: |
okay, i *think* i can call this part done.
although i'm thinking about tweaking the scarab emblem on the chest... |
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| Milestone: |
Texturing |
| Date Submitted: |
Wednesday, 19 May 2004 |
| Title: |
texturing progress |
| Notes: |
texturing progress so far.
haven't touched the shoulders or anything below the neck yet, obviously. i'll start on those tomorrow. |
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| Milestone: |
Texturing |
| Date Submitted: |
Wednesday, 19 May 2004 |
| Title: |
armor texturing |
| Notes: |
armor texturing in progress... |
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| Milestone: |
Texturing |
| Date Submitted: |
Wednesday, 19 May 2004 |
| Title: |
texturing progress |
| Notes: |
just about done with these textures. |
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| Milestone: |
Texturing |
| Date Submitted: |
Tuesday, 18 May 2004 |
| Title: |
head texturing progress |
| Notes: |
did a bit of tweaking and editing to the head textures.
should be completely done painting this portion of the model by thursday. making all these UV maps has been slow going...
also, i'll most likely be using something very similar to this lighting rig for my final render. |
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| Milestone: |
Texturing |
| Date Submitted: |
Tuesday, 18 May 2004 |
| Title: |
texturing |
| Notes: |
since the upper body is more or less complete, i've started working on skin and leather textures. |
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| Milestone: |
Modeling |
| Date Submitted: |
Tuesday, 18 May 2004 |
| Title: |
arms |
| Notes: |
okay, since all those posts got borked, here's a quick little catch up to get me back up to date:
this was the original design for the forearm machinery. |
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| Milestone: |
Modeling |
| Date Submitted: |
Thursday, 13 May 2004 |
| Title: |
torso model (front) |
| Notes: |
...and a front view. |
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| Milestone: |
Modeling |
| Date Submitted: |
Thursday, 13 May 2004 |
| Title: |
torso model (back) |
| Notes: |
back view of the near-complete upper body. |
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| Milestone: |
Texturing |
| Date Submitted: |
Thursday, 13 May 2004 |
| Title: |
emblem |
| Notes: |
this is the "royal emblem" that will appear in that blank metal spot on the chestpiece.
it's actually a variation on my own tattoo. |
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| Milestone: |
Modeling |
| Date Submitted: |
Wednesday, 12 May 2004 |
| Title: |
armor, continued |
| Notes: |
close up of the upper body armor.
i *think* the modeling is done for these pieces at least.
once i get the upper body completely finished, i'm going to take a break from modeling and do some texturing on the finished parts.
then it's on to the legs, weapon, and possibly something else... |
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| Milestone: |
Modeling |
| Date Submitted: |
Wednesday, 12 May 2004 |
| Title: |
armor, continued |
| Notes: |
a little detailing on the armor, and extended the arms. |
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| Milestone: |
Modeling |
| Date Submitted: |
Wednesday, 12 May 2004 |
| Title: |
armor modeling |
| Notes: |
okay, now we're getting somewhere.
based on the sketch above, i fleshed out the armor / leather pieces. i like this take much better than my last modeling update. i think the red bits are more tied together now.
now for the arms... |
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| Milestone: |
Concept Sketch |
| Date Submitted: |
Wednesday, 12 May 2004 |
| Title: |
neck concept edit |
| Notes: |
after modeling different elements of the constume / machinery, i decided those pieces were a bit disjointed and needed to be more tied together.
so i'm going to rethink how the neck and chestplate are done. i'd like to make them a little more ornate and tie them together so that the machine enhancements flow a little better. this sketch is sort of what i'm thinking. |
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| Milestone: |
Modeling |
| Date Submitted: |
Tuesday, 11 May 2004 |
| Title: |
modeling progress |
| Notes: |
working out the details. still seems a little uneven to me. i need to work on bringing the different elements on the machinery together.
by the way, the plan for the red sections is either a red leather, or a rich red fabric with gold or dark grey inlays. |
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| Milestone: |
Modeling |
| Date Submitted: |
Monday, 10 May 2004 |
| Title: |
arm details |
| Notes: |
arm detailing. long way to go, though. |
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| Milestone: |
Modeling |
| Date Submitted: |
Wednesday, 05 May 2004 |
| Title: |
body progress, continued |
| Notes: |
added little bolts. worked a bit on a chestplate, something like in my concept sketch, but that needs a little more work.
it looked a bit like a sports bra first time around. |
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| Milestone: |
Modeling |
| Date Submitted: |
Wednesday, 05 May 2004 |
| Title: |
inner workings |
| Notes: |
working on his stomach cavity machinery. |
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| Milestone: |
Modeling |
| Date Submitted: |
Wednesday, 05 May 2004 |
| Title: |
body modeling |
| Notes: |
working on blocking out the body. detailing to follow. |
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| Milestone: |
Modeling |
| Date Submitted: |
Friday, 30 April 2004 |
| Title: |
torso, continued |
| Notes: |
fleshed out the arms a bit. i'm going to start working on the machinery for his forearms next. |
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| Milestone: |
Modeling |
| Date Submitted: |
Thursday, 29 April 2004 |
| Title: |
upper torso |
| Notes: |
haven't been able to work on mr cuddlebuns for the past few weeks, so not a lot of progress. just started modeling the upper body.
more to come, hopefully. |
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| Milestone: |
Concept Sketch |
| Date Submitted: |
Thursday, 25 March 2004 |
| Title: |
battery pack concept |
| Notes: |
rough pass at the battery / energy pack. |
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| Milestone: |
Modeling |
| Date Submitted: |
Monday, 22 March 2004 |
| Title: |
head model progress |
| Notes: |
getting closer to the final mouthpiece, and adding some little details to the head in general.
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| Milestone: |
Modeling |
| Date Submitted: |
Monday, 22 March 2004 |
| Title: |
head model progress |
| Notes: |
didn't do much over the weekend. just detailed the leather straps on the mask, and added little spikes, per rhezz's suggestion.
pyke, i've been thinking about blending the two concepts, actually. i think i'm going to get rid of the ridged plate behind the straps and do the teeth thing. |
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| Milestone: |
Modeling |
| Date Submitted: |
Friday, 19 March 2004 |
| Title: |
head detailing |
| Notes: |
starting to detail the face a little bit. |
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| Milestone: |
Modeling |
| Date Submitted: |
Friday, 19 March 2004 |
| Title: |
mouthpiece progress |
| Notes: |
trying to iron out the look of the mask / mouthpiece. |
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| Milestone: |
Modeling |
| Date Submitted: |
Friday, 19 March 2004 |
| Title: |
head model |
| Notes: |
a little detailing.
still not sure what i'm doing with the mouthpiece. leaving it alone for now. |
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| Milestone: |
Modeling |
| Date Submitted: |
Friday, 19 March 2004 |
| Title: |
rough head model |
| Notes: |
very rough crack at the head. just blocking things in at this point. |
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| Milestone: |
Concept Sketch |
| Date Submitted: |
Thursday, 18 March 2004 |
| Title: |
torso concept |
| Notes: |
ideas for the torso. |
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| Milestone: |
Concept Sketch |
| Date Submitted: |
Thursday, 18 March 2004 |
| Title: |
head concept c |
| Notes: |
possible look for the back of the head. |
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| Milestone: |
Concept Sketch |
| Date Submitted: |
Thursday, 18 March 2004 |
| Title: |
head concept b |
| Notes: |
another take on the mouthpiece. |
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| Milestone: |
Concept Sketch |
| Date Submitted: |
Thursday, 18 March 2004 |
| Title: |
head concept |
| Notes: |
trying to iron out the head design. still not happy with the mouthpiece. |
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| Milestone: |
Concept Sketch |
| Date Submitted: |
Thursday, 18 March 2004 |
| Title: |
concept sketches 1 |
| Notes: |
first pass at the concept sketch.
i'm already sure the mouth will be re-worked. i know i want some machinery there, but i'm not entirely sure what i want it to look like.
and although you probably can't tell this from my messy sketches, i'm going to attempt to go for a sort of "elegant creepiness" with this guy. |
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