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Entry for Cyril Taussat ( SweD )

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Milestone: Final Render
Date Submitted: Wednesday, 31 January 2007
Title: Discovering Alexandria
Notes:
Ok mens...
Here my final render for the CG TALK EON CHALLENGE !
After long weeks to work, this entry is done and It's my first done on a cg challenge. After two unsuccessfull attempt, this one is finish.

About the Final Still :
I've work on a 3K final version. All modeling was made on 3d studio max, with Vray render. Final scene count more of 4billions polys, after optimisation.
The needed submissions is standard size, and i offer you to see the 3k high resolution here : http://swedweblog.jexiste.fr/ftp/DISCOVERING.jpg
Postwork count about 25 layers, i've made a first preview of composite on the thread.

Background Story of this one is about the first time Patricia sees the Alexandria city in the 2nd chamber. Lanier offer her to see the city of Alexandria by herself, and discovering the main building, the center of her firsts discoveries, the library.
She discover and unhuman size city, with building about 4km length, completly incredible.
I've try to retranscribe the greatness of this city, like i've imagine her in reading the book.
I'm conscient, i've take some liberties from the original concept.

About the animation :
Uum....i've met some obstacle from my start idea. I offer you only travelling camera in grey environment (except for some elements), i hope it will be sufficient unto.
I hope upload quiclky a high version if some of you are interested.
It is a 48sec version, with audio track.

TO THE MODERATORS (scuze me James for this disgusting copy/paste) I've take a last liberty to put a audio track was not made by myself.
it will be appreciate, if it is a problem, to let me know this and allow me an upload without audio.
thanks for consideration.

FINAL THANKS
thanks CGsociety of course for bring to us this kind of challenge.
thanks to my girlfriend, who haven't grumble about my relationship with my computer this last weeks.
thanks to my friend who support and help me with their comments.
And a great thanks to all CGTalkers who follow my thread, stopping by, and particulary for those who stay and let me comments and criticis which help me to follow my work.
Special thanks to all perfect english speakers. They don't kill me for my horrific english langage.
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Milestone: Post Effects and Compositing
Date Submitted: Sunday, 28 January 2007
Title: The final choice
Notes:
hi friends,

i introduce you the final choice to do for the title of "eon final still". I've some difficulties to choose, first have more contrast, and second is more colored, more comics illustration to me... it should be interesting for me to have your opinion on it.
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Milestone: Post Effects and Compositing
Date Submitted: Saturday, 27 January 2007
Title: the first walkthrough ! stage 01
Notes:
Hi all, here the first stage for the final still. Just a walkthrough for the composition.

*rendering animation*
:p
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Milestone: Post Effects and Compositing
Date Submitted: Friday, 26 January 2007
Title: Global Lightning
Notes:
hi all,

After a global optimize, here the near full scene. Just some things to add again, but spirit is here. I've worked the light to have a kind of sunset lightning, not the night but end of the day with backligthning.
Global work on photoshop is just to give picture a comics effect. From start i want to have a king of comicstyle with working the shader, and now working the post-effect. I think i'm close now.
Some adjustments to do, with my last render in king size, and warm up the wacom !
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Milestone: Shading (Textured and lit)
Date Submitted: Thursday, 25 January 2007
Title: Foreground close up
Notes:
hi again friends,

here the final render for the foreground :) a little render close up for fun. Now, some work on city textures for being in same spirit :)
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Milestone: Post Effects and Compositing
Date Submitted: Wednesday, 24 January 2007
Title: Composition Changing
Notes:
hi again here,
after doing some test with final files, i was disapointed by the small height of character and vehicle in the final still. So ridiculous.
So i've made some search and create another level in the picture.
Here a compotest, with elements in lowres, (sorry)and without final 3d render. Just to see if composition bring me satisfaction. I've made some overpaint under the station plane, to markup work to do to give her a real depth.

C&C welcome of course
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Milestone: Modeling
Date Submitted: Tuesday, 23 January 2007
Title: Patricia Rigging
Notes:
Hi all,
hard to find free time to finish Eon !!
I've made rigging of patricia, rest only the hair, and after that, post work on the 3d still.
I have to put her in animation, and finish !!
See you for the final stage.
CGTalk: CGTalk Thread | CGTalk Post
 
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Milestone: Concept Sketch or 3D pre-visualization
Date Submitted: Saturday, 20 January 2007
Title: Test Sequence
Notes:
This is the camera travelling test for my eon anim.
After the fall of my personnal ftp, here an upload with the video sequence.
I don't know if it final, but some research help to find the good point of view.
There is no start and no end..22 seconds animation in non-textured view.

Low quality Mpeg [url=http://www.youtube.com/watch?v=rr87xPnLuUc]here[/url]

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Milestone: Shading (Textured and lit)
Date Submitted: Tuesday, 09 January 2007
Title: The "little city" and the tree
Notes:
Here a close up from the front of the library, with a stone tree attached by cables to the floor; and the textured little city under her feet.
Use simply texture of futuristic hard surface to create some parts onto the buildings.
CGTalk: CGTalk Thread | CGTalk Post
 
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Milestone: Shading (Textured and lit)
Date Submitted: Monday, 08 January 2007
Title: Final Bridge and Foreground
Notes:
This is a finished test for modeling and texturing the bridge on the foreground. Make him follow the ground, like a real suspended bridge.
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