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Entry for Adam L. Richards ( CodeNothing )

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Milestone: Final Image
Date Submitted: Tuesday, 30 January 2007
Title: Alexandria
Notes:
This is my vison of Alexandria. The book describes a city much like LA on a massive scale. I used many reference images of buildings in LA, and skyscrapers from all over the world. I tried to construct the buildings so they seemed to have the massive size of a sci fi environment, but the 'quaint' style Alexandria was all about.

To push the 'terrestrial' asthetic The alexandrians were going for I wanted to include some 'industrial' elements to the image. I used modern day train tracks and a run-off basin in the forground. In the more advanced areas of the stone, There would be no exposed waterways or traditional rail tracks, but I think in this town they would have wanted them to feel more at 'Home'.

The mood I wanted to capture was of awe for the scale of this massive city while also feeling a great sadness for this long abandoned ghost town.
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Milestone: Final composite and colour timing
Date Submitted: Tuesday, 30 January 2007
Title: Alexandria
Notes:
Hopefully this is better..... monitors driving me nuts.
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Milestone: Final composite and colour timing
Date Submitted: Tuesday, 30 January 2007
Title: Alexandria
Notes:
Final color i believe, will upload the big file tomorrow.
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Milestone: Initial color pass or textured and lit model
Date Submitted: Monday, 15 January 2007
Title: alexandria
Notes:
mm.... still fussing with it. need to make a decision on the forground too...
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Milestone: Initial color pass or textured and lit model
Date Submitted: Saturday, 13 January 2007
Title: Alexandria
Notes:
bumped the sky, darkened the sides and bloomed the center like the tube was going through a cloud, Kind of like how lightning looks in a cloud, but prmanent.

I may stick with this sky, gotta fix everything in the background now.


Thanks for the comments walrus! ^_^
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Milestone: Initial color pass or textured and lit model
Date Submitted: Saturday, 13 January 2007
Title: Alexandria
Notes:
did a lot of work here and there, Much happyer with the sky i think,

everything is looking a bit flat at the moment, Going to make some things pop tomorrow. Also need to decide what to do with the forground. I flipped the canvas and saw my composition was was off balance, so i need to insert something here. Not sure what yet...
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Milestone: Final composite and colour timing
Date Submitted: Monday, 08 January 2007
Title: Alexandria
Notes:
Nothing final yet, Needs to break up the repedative shapes in the mega buildings, need to think about clouds a bit more, need to populate the farthest distance a bit....

but im liking it so far.
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Milestone: Initial color pass or textured and lit model
Date Submitted: Monday, 01 January 2007
Title: Alexandria
Notes:
Ive done some big shifts in light from the rough. Started puting in the forground buildings, and now just trying to make it all work. I had a building in the forground where that big empty space is, but i hated it, so i destroyed it. :oP

Looking forward to adding tube light reflections in windows eventualy.
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Milestone: Initial color pass or textured and lit model
Date Submitted: Monday, 01 January 2007
Title: Alexandria
Notes:
I kinda like this composition of buildings. I did some quick perspective reference. Though a lot of the shapes will be angled and ambiguous anyway i think.
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Milestone: Line Art / Model
Date Submitted: Monday, 01 January 2007
Title: Alexandria
Notes:
so i am using the original forground of my rough. Im going to have to deal with the edge of the trees later. I,ll be looking at my previous roughs for building compositions.

Threw the plasma tube in there as well. Hope to get some interesting clouds around it eventualy.
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