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Editor
Paul Hellard

CGTalk Manager
Leigh Van der Byl

Graphic Designers
Timothy Downing
Jim Moutzouris

Technical Officer
Anton Fletcher

Editorial Contact
Please send announcements, press releases, product review considerations and other editorial enquiries to editor@cgsociety.org.

Advertising Contact
If you are interested in advertising with The CGSociety, please contact Scott Stahley advertising@cgsociety.org (813) 920 0286
 
Monday, 16 November 2009
Men Who Stare at Goats - George Clooney tries Goat Tipping at CIS Hollywood.
 
Sunday, 08 November 2009
Section 8 - Developer interview with Art Director Phillip Morales.
 
 
Sunday, 01 November 2009
DISTRICT 9 [PART 2] - Texturing, lighting and pampering the critters of 'District 9'. Image-Engine completes the story.
 
Monday, 19 October 2009
DISTRICT 9 [PART 1] - In this first of two features covering the efforts of Vancouver's Image Engine VFX studio, we meet some crew and find out how they worked.
 
 
Wednesday, 07 October 2009
Batman Arkham Asylum - Rocksteady Studio finds the best way forward by asking, 'What would Batman do?' Lead Character artist gives CGSociety a look inside Arkham Asylum.
 
Monday, 28 September 2009
Marvel Ultimate Alliance 2 - Marvel Ultimate Alliance 2 developer interview with Lead Artist Brent Gibson and Lead Animator Adam Olshan from Vicarious Visions.
 
 
Sunday, 13 September 2009
'Omar and His Skyhook' - Director Doug Purver uses CINEMA 4D to create the magical world of 'Omar and His Skyhook'.
 
Friday, 11 September 2009
'9' - From Rag Dolls to Riches, the story of Shane Acker's '9'.
 
 
Wednesday, 09 September 2009
God of War III - Developer interview with Art Director Ken Feldman & Lead Animator Bruno Velazquez.
 
Monday, 07 September 2009
G.I.JOE - Prime Focus VFX talks Digital Matte Painting for GI JOE: The Rise of Cobra.
 
 
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