Alienware Sponsors

Alienware

Nvidia

PNY Technologies

Intel

Alienware Challenge

Entry for Baliko christophe ( Valden )

Click the image for a larger view.

Click for full-sized image
 
Milestone: Final Image
Date Submitted: Tuesday, 20 January 2004
Title: final image
Notes: nothing is change,i want to be sure to send the good pictures
CGTalk: CGTalk Thread | CGTalk Post
 
Click for full-sized image
 
Milestone: Texturing
Date Submitted: Tuesday, 20 January 2004
Title: etape
Notes: sorry i forgottto send the texturing research.
CGTalk: CGTalk Thread | CGTalk Post
 
Click for full-sized image
 
Milestone: Final Image
Date Submitted: Monday, 19 January 2004
Title: final image Medusa house
Notes: Thank`s all people contribue with their commnents to help me for this job.I hope don`t disappointed them.
It`s my first contest and i find it very funny,i`m waiting for another.
Good Luck All.
CGTalk: CGTalk Thread | CGTalk Post
 
Click for full-sized image
 
Milestone: Post Effects and Compositing
Date Submitted: Thursday, 15 January 2004
Title: again and again
Notes: Probably the final image
CGTalk: CGTalk Thread | CGTalk Post
 
Click for full-sized image
 
Milestone: Post Effects and Compositing
Date Submitted: Tuesday, 13 January 2004
Title: to be continued
Notes: Thank`s to dreamer3dchic,
riki ,Segmoria,,eska,muyyatin,saturen3,BClaw,for theirs comments and critiques.
I try repect it.specials thank`s for dreamer3dchic and eska for theirs compliments.
Now i check new cloudy haze between,the house and the liquid ground.
for the liquid i think maybe more specular point and more darken "water". suggetions welcomes






CGTalk: CGTalk Thread | CGTalk Post
 
Click for full-sized image
 
Milestone: Post Effects and Compositing
Date Submitted: Wednesday, 07 January 2004
Title: Medusa_posting_02
Notes: I`m not sure for the sky contrast
CGTalk: CGTalk Thread | CGTalk Post
 
Click for full-sized image
 
Milestone: Post Effects and Compositing
Date Submitted: Tuesday, 06 January 2004
Title: compositing_medusa
Notes: more_clouds,more_haze etc...
CGTalk: CGTalk Thread | CGTalk Post
 
Click for full-sized image
 
Milestone: Rendering
Date Submitted: Tuesday, 06 January 2004
Title: rendering Medusa
Notes: And now i work on clouds,haze and all fuck.......... atmospherics effects.
CGTalk: CGTalk Thread | CGTalk Post
 
Click for full-sized image
 
Milestone: Lighting
Date Submitted: Tuesday, 06 January 2004
Title: lightning_medusa
Notes: For the moment i try "neutral" colored light.
I think to modify the color in post effect
CGTalk: CGTalk Thread | CGTalk Post
 
Click for full-sized image
 
Milestone: Post Effects and Compositing
Date Submitted: Tuesday, 16 December 2003
Title: Medusa House
Notes: Maybe a little more specular,i try ,i try.
CGTalk: CGTalk Thread | CGTalk Post
 
Click for full-sized image
 
Milestone: Modeling
Date Submitted: Monday, 17 November 2003
Title: House _test
Notes: Just an external-organic structure.
I m not sure for the "additional" support,for the moment i try many textures and check for the atmospheric background.
CGTalk: CGTalk Thread | CGTalk Post
 
Click for full-sized image
 
Milestone: Concept Sketch
Date Submitted: Monday, 27 October 2003
Title: Medusa _city
Notes: For beginning,sorry for my english,it`s very,very so bad.
Now i try to made an organic house, behind translucids textures(ex:meduse)with bones bases and artificial structures.
All in the sky,under sea or lake.
with ray of light,cloudy sky.
Maybe the gound can change,and i add mountain or other organic ground.
CGTalk: CGTalk Thread | CGTalk Post
 

 

Back to the ALIENWARE CG Challenge main

 
     
Search CGSociety Site
Subscribe to Newsletter

This page rendered in x.xxx seconds on server server6.cgnetworks.com