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| Milestone: |
Final Image |
| Date Submitted: |
Tuesday, 20 January 2004 |
| Title: |
final image |
| Notes: |
nothing is change,i want to be sure to send the good pictures |
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| Milestone: |
Texturing |
| Date Submitted: |
Tuesday, 20 January 2004 |
| Title: |
etape |
| Notes: |
sorry i forgottto send the texturing research. |
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| Milestone: |
Final Image |
| Date Submitted: |
Monday, 19 January 2004 |
| Title: |
final image Medusa house |
| Notes: |
Thank`s all people contribue with their commnents to help me for this job.I hope don`t disappointed them.
It`s my first contest and i find it very funny,i`m waiting for another.
Good Luck All. |
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| Milestone: |
Post Effects and Compositing |
| Date Submitted: |
Thursday, 15 January 2004 |
| Title: |
again and again |
| Notes: |
Probably the final image |
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| Milestone: |
Post Effects and Compositing |
| Date Submitted: |
Tuesday, 13 January 2004 |
| Title: |
to be continued |
| Notes: |
Thank`s to dreamer3dchic,
riki ,Segmoria,,eska,muyyatin,saturen3,BClaw,for theirs comments and critiques.
I try repect it.specials thank`s for dreamer3dchic and eska for theirs compliments.
Now i check new cloudy haze between,the house and the liquid ground.
for the liquid i think maybe more specular point and more darken "water". suggetions welcomes
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| Milestone: |
Post Effects and Compositing |
| Date Submitted: |
Wednesday, 07 January 2004 |
| Title: |
Medusa_posting_02 |
| Notes: |
I`m not sure for the sky contrast |
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| Milestone: |
Post Effects and Compositing |
| Date Submitted: |
Tuesday, 06 January 2004 |
| Title: |
compositing_medusa |
| Notes: |
more_clouds,more_haze etc... |
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| Milestone: |
Rendering |
| Date Submitted: |
Tuesday, 06 January 2004 |
| Title: |
rendering Medusa |
| Notes: |
And now i work on clouds,haze and all fuck.......... atmospherics effects. |
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| Milestone: |
Lighting |
| Date Submitted: |
Tuesday, 06 January 2004 |
| Title: |
lightning_medusa |
| Notes: |
For the moment i try "neutral" colored light.
I think to modify the color in post effect |
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| Milestone: |
Post Effects and Compositing |
| Date Submitted: |
Tuesday, 16 December 2003 |
| Title: |
Medusa House |
| Notes: |
Maybe a little more specular,i try ,i try. |
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| Milestone: |
Modeling |
| Date Submitted: |
Monday, 17 November 2003 |
| Title: |
House _test |
| Notes: |
Just an external-organic structure.
I m not sure for the "additional" support,for the moment i try many textures and check for the atmospheric background. |
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| Milestone: |
Concept Sketch |
| Date Submitted: |
Monday, 27 October 2003 |
| Title: |
Medusa _city |
| Notes: |
For beginning,sorry for my english,it`s very,very so bad.
Now i try to made an organic house, behind translucids textures(ex:meduse)with bones bases and artificial structures.
All in the sky,under sea or lake.
with ray of light,cloudy sky.
Maybe the gound can change,and i add mountain or other organic ground. |
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