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| Milestone: |
Final Image |
| Date Submitted: |
Tuesday, 20 January 2004 |
| Title: |
it's a WIP |
| Notes: |
OK, I was joking about the glow, but then somehow I couldn't resist.... |
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| Milestone: |
Final Image |
| Date Submitted: |
Tuesday, 20 January 2004 |
| Title: |
pods man, pods |
| Notes: |
And here it is...maybe I should have added some glow...and a lens flare.... |
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| Milestone: |
Post Effects and Compositing |
| Date Submitted: |
Tuesday, 20 January 2004 |
| Title: |
post treatment |
| Notes: |
This is the final image, so I'm putting it in twice just to be certain. Post effects were adding a background (which is a combination of painted stuff and photographs), colour correcting the rocks to match the ambient light, and adding some spill from the new bg image. |
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| Milestone: |
Rendering |
| Date Submitted: |
Tuesday, 20 January 2004 |
| Title: |
rendering 1 |
| Notes: |
I rendered in two sections, one for the rocks, one for the pods. Trying to keep things simple (rendering entry two is essentially what's in my lighting image) |
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| Milestone: |
Lighting |
| Date Submitted: |
Tuesday, 20 January 2004 |
| Title: |
lighting |
| Notes: |
Lighting was mostly used to enhance the surface look that I was going for. Everything here is ramplights (about 20 of them), with key directional light. |
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| Milestone: |
Texturing |
| Date Submitted: |
Tuesday, 20 January 2004 |
| Title: |
texture render |
| Notes: |
The textures were the tricky part for me. I wanted to have translucent surfaces with SSS. The hard part was that Maya doesn't really do that, so I had to figure out some tricks. My solution used info nodes to control refraction, trans, and lumin chanels. If anyone has a better way please let me know... |
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| Milestone: |
Modeling |
| Date Submitted: |
Tuesday, 20 January 2004 |
| Title: |
wireframe |
| Notes: |
A very simple model. Almost entirely NURBS with some smoothed polys. Not much to say.... |
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| Milestone: |
Concept Sketch |
| Date Submitted: |
Tuesday, 20 January 2004 |
| Title: |
canyon |
| Notes: |
Background environment for the pods. It's a simple canyon sketch in photoshop. |
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| Milestone: |
Concept Sketch |
| Date Submitted: |
Tuesday, 20 January 2004 |
| Title: |
concept pod |
| Notes: |
I'm attempting to create something that's organic, but not necessarily alive. I wanted it to be unclear whether or not we ar elooking at fossils, crystal structures, plant life etc.... |
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