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| Milestone: |
Final Image |
| Date Submitted: |
Tuesday, 20 January 2004 |
| Title: |
EUROPA (final) |
| Notes: |
thanks again to everyone who shared some coments, about this image. I wish you all good luck with the final results of the challenge.
!!!!!!!!!!!!!!! |
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| Milestone: |
Final Image |
| Date Submitted: |
Tuesday, 20 January 2004 |
| Title: |
EUROPA (detail) |
| Notes: |
and more details.... |
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| Milestone: |
Final Image |
| Date Submitted: |
Tuesday, 20 January 2004 |
| Title: |
EUROPA (detail) |
| Notes: |
..... |
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| Milestone: |
Final Image |
| Date Submitted: |
Tuesday, 20 January 2004 |
| Title: |
EUROPA (detail) |
| Notes: |
detail at full res. |
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| Milestone: |
Final Image |
| Date Submitted: |
Tuesday, 20 January 2004 |
| Title: |
EUROPA (final) |
| Notes: |
sorry...
this is the final image.
I hope that this is not going to be a problem. |
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| Milestone: |
Final Image |
| Date Submitted: |
Tuesday, 20 January 2004 |
| Title: |
EUROPA |
| Notes: |
complete. I think...
these are some kind of organic formations (maybe alive), that I imagine in place like the jupiter's moon EUROPA: a frozen planet with an ocean beneath the ice.
the "pipes" have some kind of energy inside that make it's material and consistence change from one state to another.
a submarine is exploring the place.
Segmoria, riki, the1st_angel, ckrox, eska, Ian Jones, nuclearman, monsitj and marcello... thanks for all opinions and suggestion.
thanks to patricia, my love.
good luck to all! |
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| Milestone: |
Post Effects and Compositing |
| Date Submitted: |
Tuesday, 20 January 2004 |
| Title: |
EUROPA |
| Notes: |
anothe CC. I really like this one, I think the colors change are more sutil here, but maybe not too much. |
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| Milestone: |
Post Effects and Compositing |
| Date Submitted: |
Monday, 19 January 2004 |
| Title: |
EUROPA |
| Notes: |
yet another color correction: freeze liquid. |
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| Milestone: |
Post Effects and Compositing |
| Date Submitted: |
Monday, 19 January 2004 |
| Title: |
EUROPA |
| Notes: |
added some glow and color correction in shake |
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| Milestone: |
Post Effects and Compositing |
| Date Submitted: |
Monday, 19 January 2004 |
| Title: |
EUROPA |
| Notes: |
sub detail |
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| Milestone: |
Post Effects and Compositing |
| Date Submitted: |
Monday, 19 January 2004 |
| Title: |
EUROPA |
| Notes: |
details |
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| Milestone: |
Post Effects and Compositing |
| Date Submitted: |
Monday, 19 January 2004 |
| Title: |
EUROPA |
| Notes: |
details |
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| Milestone: |
Concept Sketch |
| Date Submitted: |
Monday, 19 January 2004 |
| Title: |
EUROPA |
| Notes: |
lighter background.
sub shadow. |
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| Milestone: |
Post Effects and Compositing |
| Date Submitted: |
Monday, 19 January 2004 |
| Title: |
EUROPA |
| Notes: |
ok is almost there... maybe one more post. again... the title comes from the icy Jupiter's moon, maybe with an ocean beneath the ice. I added the little sub at the rigth of the image, later I will post a larger image of it. what do you think about that????
I tryed anoder material changing state, but it was very bad, I am more happy without it. |
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| Milestone: |
Post Effects and Compositing |
| Date Submitted: |
Sunday, 18 January 2004 |
| Title: |
europa |
| Notes: |
still tweaking this thing... I add a little sub (just for test). added some caustics ligts on the top of the front tube. also some transparen blobs in the liquid. I stil thinking in adding more changing material's blobs in the rigth part of the image.
wath do you think????
ah! I was thinking in Jupiter moon when I choose the title... still thinking. |
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| Milestone: |
Post Effects and Compositing |
| Date Submitted: |
Saturday, 17 January 2004 |
| Title: |
metatubes underwater |
| Notes: |
I swith back the light to the upper part... I just didnt feel it right. I put some time in the sense of depth... still I have to add some DOF. also worked in the tube's specular lights, and changed again the colors. now Im feeling better whit this image... I hope a can finish on time.
any opinions???? |
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| Milestone: |
Lighting |
| Date Submitted: |
Saturday, 17 January 2004 |
| Title: |
metatubes |
| Notes: |
I'm in the middle of a lot of compositing and 2d work, although I going to add some other 3d element (like the cell like elements at the begining of my posts). I like more the color and the DOF of the image before this one, but I will take care of that later. here I added some motion blur to the outcoming "blobs". I;m going to ad more tubes in the bottom. also I change the light source to the bottom right, to have a more ambiguous sense of the space. have to work some more in the material transition part. |
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| Milestone: |
Post Effects and Compositing |
| Date Submitted: |
Thursday, 15 January 2004 |
| Title: |
metatubes |
| Notes: |
some details |
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| Milestone: |
Post Effects and Compositing |
| Date Submitted: |
Thursday, 15 January 2004 |
| Title: |
metatubes |
| Notes: |
I'm still having some problems with the rendering, but I already beging to composite the image. here my first try... I dont know if these are going to be the colors... Im working in the density of the liquid (water?)... also I was thinking in puting some very small human interaction... but... well I dont know. still working... ;) |
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| Milestone: |
Texturing |
| Date Submitted: |
Tuesday, 13 January 2004 |
| Title: |
metatube |
| Notes: |
tubes shader.... it took some time... uffff!... keep working... I think that some people here are not sleeping very well this days. |
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| Milestone: |
Texturing |
| Date Submitted: |
Tuesday, 13 January 2004 |
| Title: |
metatube |
| Notes: |
the soft material... I wanted it kind of micro. it has transparency and refraction, not noticeable in this picture. I'm going to do the hard shader now... and the tranformation. |
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| Milestone: |
Modeling |
| Date Submitted: |
Monday, 12 January 2004 |
| Title: |
metatubes |
| Notes: |
well... not much to say. I include a depth study to show how the tubes fade with the distance. have to tweak a littel bit more the ondulation and ad some loose elements (blobs).
I'm a little late with this... |
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| Milestone: |
Modeling |
| Date Submitted: |
Saturday, 10 January 2004 |
| Title: |
underwater metatube |
| Notes: |
things are geting better... I think. not to hard to manipulate these in the viewport, but I have to do one at once. I will use one render layer for each one. |
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| Milestone: |
Modeling |
| Date Submitted: |
Saturday, 10 January 2004 |
| Title: |
metatube |
| Notes: |
displace test... still not happy. dont want artifacts!
thaks for the suggestions people :) |
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| Milestone: |
Modeling |
| Date Submitted: |
Friday, 09 January 2004 |
| Title: |
metatubes |
| Notes: |
ok, I was out for a while...
here are some modeling screenshots of the hard part of the tubes. I was trying very hard (Im still trying) to solve this part with an elaborated displacement shader, but I found better results modeling with polygons... it's faster... in both, the 3d view and the render. Im still trying to do the displacement, since, in that way it's easier to make the material transformation. I will see... maybe I'll end up doing some complex photoshop compositing.
also some material tests.
any suggestions?????? thanks |
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| Milestone: |
Modeling |
| Date Submitted: |
Friday, 09 January 2004 |
| Title: |
metatubes? |
| Notes: |
this tubes are simple nurbsurfaces. they are templates objects with deformation history that I will use for the final tubes.
some fog in the evironment to simulate the underwater atmosphere. |
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| Milestone: |
Modeling |
| Date Submitted: |
Thursday, 11 December 2003 |
| Title: |
metatube |
| Notes: |
this is my first modeling test of the "changin material tubes". Im using particle systems shaping a very dense metaballs mesh. as you see is a very high-poly mesh... so I think that I will work on various levels of detail (based in the deep of the scene) to reduce render time.
I will tweak more this thing, specialy the transition part (hard => soft). I will see if I can go beyond liquid... |
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| Milestone: |
Concept Sketch |
| Date Submitted: |
Tuesday, 09 December 2003 |
| Title: |
metatubes |
| Notes: |
this is near of what I want with the environment. I think the general sorrounding is a very light liquid, quasi gaseous. those tubes are very very large and they slowly desintegrate in some kind of liquid... liberating high energy in the tranformation. the resulting floating "blobs" keep that energy for a while... I have to figure out what to do with the liquid in the right (as you see I concentrate in the left and midle part of the image. this is also some study of color and deep. |
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| Milestone: |
Concept Sketch |
| Date Submitted: |
Monday, 08 December 2003 |
| Title: |
??? |
| Notes: |
pushing further the material changing state... thinking in metaballs. thanks for the suggestions marcello. |
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| Milestone: |
Concept Sketch |
| Date Submitted: |
Sunday, 07 December 2003 |
| Title: |
??? |
| Notes: |
anothe shader test, showing the soft-hard concept. this is close of what I want with the surface, but I think is too cold by now. |
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| Milestone: |
Concept Sketch |
| Date Submitted: |
Sunday, 30 November 2003 |
| Title: |
??? |
| Notes: |
material test, some floating formations. |
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| Milestone: |
Concept Sketch |
| Date Submitted: |
Sunday, 30 November 2003 |
| Title: |
??? |
| Notes: |
material test, some floating formations. |
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| Milestone: |
Concept Sketch |
| Date Submitted: |
Saturday, 29 November 2003 |
| Title: |
??? |
| Notes: |
general environment. hard elements attached to soft elemnts... maybe liquid sorrounding.
chromatic study: hard = red-orange, soft = dark-grey-blue. |
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| Milestone: |
Concept Sketch |
| Date Submitted: |
Saturday, 29 November 2003 |
| Title: |
??? |
| Notes: |
tubes of hard and soft material |
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| Milestone: |
Concept Sketch |
| Date Submitted: |
Saturday, 29 November 2003 |
| Title: |
??? |
| Notes: |
another floating element.
maybe liquid environment |
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| Milestone: |
Concept Sketch |
| Date Submitted: |
Saturday, 29 November 2003 |
| Title: |
??? |
| Notes: |
study of some elements... thinking y hard and soft materials |
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